Class information for:
Level 1: PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS//VIRTUAL WORLDS//SECOND LIFE

Basic class information

Class id #P Avg. number of
references
Database coverage
of references
5512 1613 39.7 42%



Bar chart of Publication_year

Last years might be incomplete

Hierarchy of classes

The table includes all classes above and classes immediately below the current class.



Cluster id Level Cluster label #P
1 4 ECONOMICS//EDUCATION & EDUCATIONAL RESEARCH//PSYCHOL 3876184
532 3       COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE//REINFORCEMENT LEARNING//ICCA JOURNAL 19644
2224 2             INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//CHARACTER ANIMATION 4797
5512 1                   PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS//VIRTUAL WORLDS//SECOND LIFE 1613

Terms with highest relevance score



rank Term termType Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS journal 675102 11% 21% 170
2 VIRTUAL WORLDS authKW 512232 7% 25% 110
3 SECOND LIFE authKW 495864 5% 35% 74
4 FEAR OF FLYING authKW 407947 2% 86% 25
5 PRESENCE authKW 405637 6% 23% 95
6 VIRTUAL REALITY authKW 344100 16% 7% 259
7 PL TECHNOL NEUROPSYCHOL address 338022 3% 37% 48
8 CYBERPSYCHOLOGY & BEHAVIOR journal 337102 8% 14% 123
9 AVATAR authKW 306659 4% 24% 67
10 FLIGHT PHOBIA authKW 139384 1% 82% 9

Web of Science journal categories



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 Computer Science, Cybernetics 54928 17% 1% 279
2 Computer Science, Software Engineering 14087 22% 0% 352
3 Communication 12315 11% 0% 178
4 Ergonomics 7904 7% 0% 107
5 Psychology, Applied 6106 10% 0% 159
6 Education & Educational Research 3526 11% 0% 182
7 Psychology, Multidisciplinary 3040 10% 0% 166
8 Psychology, Clinical 2811 10% 0% 157
9 Psychology, Experimental 1504 7% 0% 113
10 Computer Science, Interdisciplinary Applications 592 6% 0% 93

Address terms



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 PL TECHNOL NEUROPSYCHOL 338022 3% 37% 48
2 SPERIMENTALE RIC PSICOL 121143 0% 80% 8
3 ICE NET 85178 0% 75% 6
4 HUMAN I3BH 68140 0% 60% 6
5 SPERIMENTALE PSICOL 56787 0% 100% 3
6 STICHTING VALK 56787 0% 100% 3
7 CESCOM 43263 0% 57% 4
8 PSICOL BASICA PSICOBIOL 42589 0% 75% 3
9 EVENT 38156 1% 18% 11
10 ADULT AMBULATORY CLIN 37858 0% 100% 2

Journals



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS 675102 11% 21% 170
2 CYBERPSYCHOLOGY & BEHAVIOR 337102 8% 14% 123
3 VIRTUAL REALITY 66797 2% 14% 25
4 CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING 45492 3% 6% 43
5 COMPUTERS IN HUMAN BEHAVIOR 30071 5% 2% 85
6 INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES 14470 2% 2% 35
7 INTERACTING WITH COMPUTERS 14152 2% 3% 26
8 BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY 13163 2% 2% 34
9 INTERACTIVE LEARNING ENVIRONMENTS 10859 1% 4% 16
10 MEDIA PSYCHOLOGY 9115 1% 4% 13

Author Key Words



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
LCSH search Wikipedia search
1 VIRTUAL WORLDS 512232 7% 25% 110 Search VIRTUAL+WORLDS Search VIRTUAL+WORLDS
2 SECOND LIFE 495864 5% 35% 74 Search SECOND+LIFE Search SECOND+LIFE
3 FEAR OF FLYING 407947 2% 86% 25 Search FEAR+OF+FLYING Search FEAR+OF+FLYING
4 PRESENCE 405637 6% 23% 95 Search PRESENCE Search PRESENCE
5 VIRTUAL REALITY 344100 16% 7% 259 Search VIRTUAL+REALITY Search VIRTUAL+REALITY
6 AVATAR 306659 4% 24% 67 Search AVATAR Search AVATAR
7 FLIGHT PHOBIA 139384 1% 82% 9 Search FLIGHT+PHOBIA Search FLIGHT+PHOBIA
8 SPATIAL PRESENCE 127767 1% 75% 9 Search SPATIAL+PRESENCE Search SPATIAL+PRESENCE
9 VIRTUAL ENVIRONMENTS 121595 4% 9% 70 Search VIRTUAL+ENVIRONMENTS Search VIRTUAL+ENVIRONMENTS
10 AVIOPHOBIA 94645 0% 100% 5 Search AVIOPHOBIA Search AVIOPHOBIA

Core articles

The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c:
(1) Number of references referring to publications in the class.
(2) Share of total number of active references referring to publications in the class.
(3) Age of the article. New articles get higher score than old articles.
(4) Citation rate, normalized to year.



Rank Reference # ref.
in cl.
Shr. of ref. in
cl.
Citations
1 CUMMINGS, JJ , BAILENSON, JN , (2016) HOW IMMERSIVE IS ENOUGH? A META-ANALYSIS OF THE EFFECT OF IMMERSIVE TECHNOLOGY ON USER PRESENCE.MEDIA PSYCHOLOGY. VOL. 19. ISSUE 2. P. 272 -309 54 70% 1
2 DE CARVALHO, MR , FREIRE, RC , NARDI, AE , (2010) VIRTUAL REALITY AS A MECHANISM FOR EXPOSURE THERAPY.WORLD JOURNAL OF BIOLOGICAL PSYCHIATRY. VOL. 11. ISSUE 2. P. 220-230 52 84% 13
3 MALBOS, E , BOYER, L , LANCON, C , (2013) VIRTUAL REALITY IN THE TREATMENT OF MENTAL DISORDERS.PRESSE MEDICALE. VOL. 42. ISSUE 11. P. 1442-1452 42 84% 1
4 LING, Y , NEFS, HT , MORINA, N , HEYNDERICKX, I , BRINKMAN, WP , (2014) A META-ANALYSIS ON THE RELATIONSHIP BETWEEN SELF-REPORTED PRESENCE AND ANXIETY IN VIRTUAL REALITY EXPOSURE THERAPY FOR ANXIETY DISORDERS.PLOS ONE. VOL. 9. ISSUE 5. P. - 42 81% 2
5 ALSINA-JURNET, I , GUTIERREZ-MALDONADO, J , RANGEL-GOMEZ, MV , (2011) THE ROLE OF PRESENCE IN THE LEVEL OF ANXIETY EXPERIENCED IN CLINICAL VIRTUAL ENVIRONMENTS.COMPUTERS IN HUMAN BEHAVIOR. VOL. 27. ISSUE 1. P. 504-512 33 100% 11
6 SANCHEZ-VIVES, MV , SLATER, M , (2005) FROM PRESENCE TO CONSCIOUSNESS THROUGH VIRTUAL REALITY.NATURE REVIEWS NEUROSCIENCE. VOL. 6. ISSUE 4. P. 332 -339 39 74% 260
7 ALSINA-JURNET, I , GUTIERREZ-MALDONADO, J , (2010) INFLUENCE OF PERSONALITY AND INDIVIDUAL ABILITIES ON THE SENSE OF PRESENCE EXPERIENCED IN ANXIETY TRIGGERING VIRTUAL ENVIRONMENTS.INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES. VOL. 68. ISSUE 10. P. 788 -801 35 92% 24
8 GREGG, L , TARRIER, N , (2007) VIRTUAL REALITY IN MENTAL HEALTH - A REVIEW OF THE LITERATURE.SOCIAL PSYCHIATRY AND PSYCHIATRIC EPIDEMIOLOGY. VOL. 42. ISSUE 5. P. 343-354 38 83% 66
9 SPAGNOLLI, A , BRACKEN, CC , ORSO, V , (2014) THE ROLE PLAYED BY THE CONCEPT OF PRESENCE IN VALIDATING THE EFFICACY OF A CYBERTHERAPY TREATMENT: A LITERATURE REVIEW.VIRTUAL REALITY. VOL. 18. ISSUE 1. P. 13 -36 37 76% 1
10 DA COSTA, RT , SARDINHA, A , NARDI, AE , (2008) VIRTUAL REALITY EXPOSURE IN THE TREATMENT OF FEAR OF FLYING.AVIATION SPACE AND ENVIRONMENTAL MEDICINE. VOL. 79. ISSUE 9. P. 899-903 33 94% 13

Classes with closest relation at Level 1



Rank Class id link
1 11617 GAME BASED LEARNING//EDUCATIONAL GAMES//SERIOUS GAMES
2 18651 VIRTUAL ASSEMBLY//VIRTUAL REALITY//VIRTUAL MANUFACTURING
3 15232 PEDAGOGICAL AGENTS//ANIMATED PEDAGOGICAL AGENTS//MEDIA EQUATION
4 29298 PERCEIVED INTERACTIVITY//INTERACTIVITY//MESSAGE INTERACTIVITY
5 19078 DISTRIBUTED VIRTUAL ENVIRONMENTS//NETWORKED GAMES//ROHC
6 14279 AUGMENTED REALITY//DIGITAL ENGN SIMULAT//MIXED REALITY
7 6627 MEDIA VIOLENCE//VIDEO GAMES//VIOLENT VIDEO GAMES
8 21089 OPTIMAL EXPERIENCE//FLOW EXPERIENCE//FLOW RESEARCH
9 32313 MPEG V//MULSEMEDIA//4D FILM
10 8342 DISGUST//DISGUST SENSITIVITY//BLOOD INJECTION INJURY PHOBIA

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