Class information for: |
Basic class information |
Class id | #P | Avg. number of references |
Database coverage of references |
---|---|---|---|
532 | 19644 | 29.7 | 33% |
Hierarchy of classes |
The table includes all classes above and classes immediately below the current class. |
Cluster id | Level | Cluster label | #P |
---|---|---|---|
1 | 4 | ECONOMICS//EDUCATION & EDUCATIONAL RESEARCH//PSYCHOL | 3876184 |
532 | 3 | COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE//REINFORCEMENT LEARNING//ICCA JOURNAL | 19644 |
1047 | 2 | ICCA JOURNAL//REINFORCEMENT LEARNING//ICGA JOURNAL | 10100 |
2224 | 2 | INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//CHARACTER ANIMATION | 4797 |
3182 | 2 | SECRETARY PROBLEM//OPTIMAL STATIONARY POLICY//BEST CHOICE PROBLEM | 2129 |
3282 | 2 | TURNPIKE PROPERTY//INFINITE HORIZON PROBLEMS//GOOD FUNCTION | 1894 |
3976 | 2 | PREDICTION WITH EXPERT ADVICE//GAME THEORETIC PROBABILITY//REGRET MINIMIZATION | 724 |
Terms with highest relevance score |
rank | Term | termType | Chi square | Shr. of publ. in class containing term |
Class's shr. of term's tot. occurrences |
#P with term in class |
---|---|---|---|---|---|---|
1 | COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE | WoSSC | 422267 | 44% | 3% | 6525 |
2 | REINFORCEMENT LEARNING | authKW | 414999 | 5% | 29% | 694 |
3 | ICCA JOURNAL | journal | 402961 | 1% | 98% | 201 |
4 | CHARACTER ANIMATION | authKW | 385443 | 2% | 74% | 82 |
5 | ICGA JOURNAL | journal | 371175 | 1% | 91% | 198 |
6 | ROBOTICS | WoSSC | 293786 | 13% | 8% | 1919 |
7 | HUMAN ROBOT INTERACTION | authKW | 284740 | 2% | 41% | 340 |
8 | INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS | journal | 246651 | 1% | 60% | 200 |
9 | UNCANNY VALLEY | authKW | 236217 | 1% | 81% | 46 |
10 | IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES | journal | 222417 | 1% | 70% | 154 |
Web of Science journal categories |
Rank | Term | Chi square | Shr. of publ. in class containing term |
Class's shr. of term's tot. occurrences |
#P with term in class |
---|---|---|---|---|---|
1 | Computer Science, Artificial Intelligence | 422267 | 44% | 3% | 6525 |
2 | Robotics | 293786 | 13% | 8% | 1919 |
3 | Computer Science, Software Engineering | 79007 | 17% | 2% | 2546 |
4 | Computer Science, Theory & Methods | 66978 | 19% | 1% | 2803 |
5 | Computer Science, Cybernetics | 65557 | 6% | 4% | 933 |
6 | Automation & Control Systems | 39157 | 11% | 1% | 1621 |
7 | Operations Research & Management Science | 28731 | 10% | 1% | 1534 |
8 | Computer Science, Information Systems | 11981 | 8% | 1% | 1173 |
9 | Mathematics, Applied | 8397 | 11% | 0% | 1575 |
10 | Ergonomics | 4511 | 2% | 1% | 255 |
Address terms |
Rank | Term | Chi square | Shr. of publ. in class containing term |
Class's shr. of term's tot. occurrences |
#P with term in class |
---|---|---|---|---|---|
1 | PL TECHNOL NEUROPSYCHOL | 113597 | 1% | 37% | 48 |
2 | COMP SCI | 89480 | 18% | 2% | 2608 |
3 | INTELLIGENT ROBOT COMMUN S | 78187 | 1% | 47% | 26 |
4 | HIROSHI ISHIGURO | 53027 | 0% | 83% | 10 |
5 | AD T SYST GRP | 50291 | 0% | 50% | 49 |
6 | LOG SYST | 47936 | 0% | 57% | 41 |
7 | SPERIMENTALE RIC PSICOL | 40724 | 0% | 80% | 8 |
8 | ESTADIST CALCULO | 40180 | 0% | 65% | 30 |
9 | INTELLIGENT ROBOT COMMUN | 38182 | 0% | 100% | 6 |
10 | ROBOT MULTIBODY MECH GRP | 37780 | 0% | 42% | 14 |
Journals |
Rank | Term | Chi square | Shr. of publ. in class containing term |
Class's shr. of term's tot. occurrences |
#P with term in class |
---|---|---|---|---|---|
1 | ICCA JOURNAL | 402961 | 1% | 98% | 201 |
2 | ICGA JOURNAL | 371175 | 1% | 91% | 198 |
3 | INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS | 246651 | 1% | 60% | 200 |
4 | IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES | 222417 | 1% | 70% | 154 |
5 | ARTIFICIAL LIFE | 147431 | 1% | 41% | 177 |
6 | ARTIFICIAL INTELLIGENCE | 128873 | 3% | 17% | 379 |
7 | PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS | 126956 | 2% | 28% | 224 |
8 | JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH | 117979 | 2% | 25% | 226 |
9 | ROBOTICS AND AUTONOMOUS SYSTEMS | 114214 | 2% | 16% | 351 |
10 | LECTURE NOTES IN ARTIFICIAL INTELLIGENCE | 111198 | 6% | 6% | 949 |
Author Key Words |
Rank | Term | Chi square | Shr. of publ. in class containing term |
Class's shr. of term's tot. occurrences |
#P with term in class |
LCSH search | Wikipedia search |
---|---|---|---|---|---|---|---|
1 | REINFORCEMENT LEARNING | 414999 | 5% | 29% | 694 | Search REINFORCEMENT+LEARNING | Search REINFORCEMENT+LEARNING |
2 | CHARACTER ANIMATION | 385443 | 2% | 74% | 82 | Search CHARACTER+ANIMATION | Search CHARACTER+ANIMATION |
3 | HUMAN ROBOT INTERACTION | 284740 | 2% | 41% | 340 | Search HUMAN+ROBOT+INTERACTION | Search HUMAN+ROBOT+INTERACTION |
4 | UNCANNY VALLEY | 236217 | 1% | 81% | 46 | Search UNCANNY+VALLEY | Search UNCANNY+VALLEY |
5 | DISTRIBUTED VIRTUAL ENVIRONMENTS | 217877 | 1% | 80% | 43 | Search DISTRIBUTED+VIRTUAL+ENVIRONMENTS | Search DISTRIBUTED+VIRTUAL+ENVIRONMENTS |
6 | EVOLUTIONARY ROBOTICS | 196114 | 1% | 73% | 130 | Search EVOLUTIONARY+ROBOTICS | Search EVOLUTIONARY+ROBOTICS |
7 | SECOND LIFE | 185147 | 2% | 37% | 78 | Search SECOND+LIFE | Search SECOND+LIFE |
8 | MARKOV DECISION PROCESSES | 182191 | 1% | 40% | 222 | Search MARKOV+DECISION+PROCESSES | Search MARKOV+DECISION+PROCESSES |
9 | PRESENCE | 151002 | 2% | 24% | 100 | Search PRESENCE | Search PRESENCE |
10 | FEAR OF FLYING | 137140 | 1% | 86% | 25 | Search FEAR+OF+FLYING | Search FEAR+OF+FLYING |
Core articles |
The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c: (1) Number of references referring to publications in the class. (2) Share of total number of active references referring to publications in the class. (3) Age of the article. New articles get higher score than old articles. (4) Citation rate, normalized to year. |
Rank | Reference | # ref. in cl. |
Shr. of ref. in cl. |
Citations |
---|---|---|---|---|
1 | SILVER, D , HUANG, A , MADDISON, CJ , GUEZ, A , SIFRE, L , VAN DEN DRIESSCHE, G , SCHRITTWIESER, J , ANTONOGLOU, I , PANNEERSHELVAM, V , LANCTOT, M , ET AL (2016) MASTERING THE GAME OF GO WITH DEEP NEURAL NETWORKS AND TREE SEARCH.NATURE. VOL. 529. ISSUE 7587. P. 484 -+ | 18 | 90% | 120 |
2 | HARTMAN, JC , TAN, CH , (2014) EQUIPMENT REPLACEMENT ANALYSIS: A LITERATURE REVIEW AND DIRECTIONS FOR FUTURE RESEARCH.ENGINEERING ECONOMIST. VOL. 59. ISSUE 2. P. 136 -153 | 71 | 90% | 6 |
3 | BRAMBILLA, M , FERRANTE, E , BIRATTARI, M , DORIGO, M , (2013) SWARM ROBOTICS: A REVIEW FROM THE SWARM ENGINEERING PERSPECTIVE.SWARM INTELLIGENCE. VOL. 7. ISSUE 1. P. 1 -41 | 60 | 66% | 109 |
4 | BAYINDIR, L , (2016) A REVIEW OF SWARM ROBOTICS TASKS.NEUROCOMPUTING. VOL. 172. ISSUE . P. 292 -321 | 48 | 72% | 5 |
5 | BROWNE, CB , POWLEY, E , WHITEHOUSE, D , LUCAS, SM , COWLING, PI , ROHLFSHAGEN, P , TAVENER, S , PEREZ, D , SAMOTHRAKIS, S , COLTON, S , (2012) A SURVEY OF MONTE CARLO TREE SEARCH METHODS.IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES. VOL. 4. ISSUE 1. P. 1 -43 | 31 | 94% | 182 |
6 | CUMMINGS, JJ , BAILENSON, JN , (2016) HOW IMMERSIVE IS ENOUGH? A META-ANALYSIS OF THE EFFECT OF IMMERSIVE TECHNOLOGY ON USER PRESENCE.MEDIA PSYCHOLOGY. VOL. 19. ISSUE 2. P. 272 -309 | 55 | 71% | 1 |
7 | SILVA, F , DUARTE, M , CORREIA, L , OLIVEIRA, SM , CHRISTENSEN, AL , (2016) OPEN ISSUES IN EVOLUTIONARY ROBOTICS.EVOLUTIONARY COMPUTATION. VOL. 24. ISSUE 2. P. 205 -236 | 54 | 75% | 0 |
8 | DE CARVALHO, MR , FREIRE, RC , NARDI, AE , (2010) VIRTUAL REALITY AS A MECHANISM FOR EXPOSURE THERAPY.WORLD JOURNAL OF BIOLOGICAL PSYCHIATRY. VOL. 11. ISSUE 2. P. 220-230 | 52 | 84% | 13 |
9 | BUSONIU, L , BABUSKA, R , DE SCHUTTER, B , (2008) A COMPREHENSIVE SURVEY OF MULTIAGENT REINFORCEMENT LEARNING.IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS. VOL. 38. ISSUE 2. P. 156 -172 | 32 | 91% | 262 |
10 | GOSAVI, A , (2009) REINFORCEMENT LEARNING: A TUTORIAL SURVEY AND RECENT ADVANCES.INFORMS JOURNAL ON COMPUTING. VOL. 21. ISSUE 2. P. 178 -192 | 48 | 81% | 35 |
Classes with closest relation at Level 3 |