Class information for:
Level 1: CHARACTER ANIMATION//MOTION SYNTHESIS//MOTION CAPTURE

Basic class information

Class id #P Avg. number of
references
Database coverage
of references
12228 922 29.8 34%



Bar chart of Publication_year

Last years might be incomplete

Hierarchy of classes

The table includes all classes above and classes immediately below the current class.



Cluster id Level Cluster label #P
1 4 ECONOMICS//EDUCATION & EDUCATIONAL RESEARCH//PSYCHOL 3876184
532 3       COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE//REINFORCEMENT LEARNING//ICCA JOURNAL 19644
2224 2             INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//CHARACTER ANIMATION 4797
12228 1                   CHARACTER ANIMATION//MOTION SYNTHESIS//MOTION CAPTURE 922

Terms with highest relevance score



rank Term termType Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 CHARACTER ANIMATION authKW 1957446 9% 73% 81
2 MOTION SYNTHESIS authKW 1136625 5% 76% 45
3 MOTION CAPTURE authKW 983678 13% 24% 122
4 MOTION EDITING authKW 584179 2% 84% 21
5 COMPUTER ANIMATION AND VIRTUAL WORLDS journal 542090 11% 16% 101
6 MOTION GRAPH authKW 478537 2% 85% 17
7 MOTION RETRIEVAL authKW 447072 2% 75% 18
8 COMPUTER ANIMATION authKW 427217 6% 24% 54
9 HUMAN ANIMATION authKW 325134 2% 55% 18
10 PHYSICS BASED ANIMATION authKW 301043 2% 45% 20

Web of Science journal categories



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 Computer Science, Software Engineering 89061 71% 0% 658
2 Computer Science, Artificial Intelligence 3177 16% 0% 145
3 Computer Science, Cybernetics 2221 5% 0% 43
4 Computer Science, Theory & Methods 1377 11% 0% 103
5 Robotics 965 3% 0% 28
6 Computer Science, Information Systems 962 9% 0% 82
7 Imaging Science & Photographic Technology 95 2% 0% 15
8 Ergonomics 83 1% 0% 9
9 Computer Science, Hardware & Architecture 80 2% 0% 18
10 Engineering, Electrical & Electronic 42 7% 0% 62

Address terms



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 MEDIA TECHNOL CONTENTS TECHNOL 99351 0% 100% 3
2 ADV GAMING SIMULAT 74512 0% 75% 3
3 ACROE 66234 0% 100% 2
4 EMBODIED AGENTS GRP 66234 0% 100% 2
5 GAMES VIRTUAL WORLDS GRP 58870 0% 44% 4
6 LPBEM 44155 0% 67% 2
7 SNU HUMAN ANIMAT 44155 0% 67% 2
8 DIGITAL MEDIA HCI 44151 0% 33% 4
9 MICROSOFT VISUAL PERCEPT 44151 0% 33% 4
10 SIAMES PROJECT 37253 0% 38% 3

Journals



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 COMPUTER ANIMATION AND VIRTUAL WORLDS 542090 11% 16% 101
2 ACM TRANSACTIONS ON GRAPHICS 292916 17% 6% 157
3 COMPUTER GRAPHICS FORUM 70330 9% 3% 80
4 VISUAL COMPUTER 65219 6% 3% 57
5 JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION 43672 2% 8% 16
6 IEEE COMPUTER GRAPHICS AND APPLICATIONS 29684 4% 2% 38
7 GRAPHICAL MODELS 29123 2% 5% 19
8 COMPUTERS & GRAPHICS-UK 18146 4% 2% 34
9 IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 15210 4% 1% 34
10 PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS 6884 1% 2% 13

Author Key Words



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
LCSH search Wikipedia search
1 CHARACTER ANIMATION 1957446 9% 73% 81 Search CHARACTER+ANIMATION Search CHARACTER+ANIMATION
2 MOTION SYNTHESIS 1136625 5% 76% 45 Search MOTION+SYNTHESIS Search MOTION+SYNTHESIS
3 MOTION CAPTURE 983678 13% 24% 122 Search MOTION+CAPTURE Search MOTION+CAPTURE
4 MOTION EDITING 584179 2% 84% 21 Search MOTION+EDITING Search MOTION+EDITING
5 MOTION GRAPH 478537 2% 85% 17 Search MOTION+GRAPH Search MOTION+GRAPH
6 MOTION RETRIEVAL 447072 2% 75% 18 Search MOTION+RETRIEVAL Search MOTION+RETRIEVAL
7 COMPUTER ANIMATION 427217 6% 24% 54 Search COMPUTER+ANIMATION Search COMPUTER+ANIMATION
8 HUMAN ANIMATION 325134 2% 55% 18 Search HUMAN+ANIMATION Search HUMAN+ANIMATION
9 PHYSICS BASED ANIMATION 301043 2% 45% 20 Search PHYSICS+BASED+ANIMATION Search PHYSICS+BASED+ANIMATION
10 DATA DRIVEN ANIMATION 286578 2% 58% 15 Search DATA+DRIVEN+ANIMATION Search DATA+DRIVEN+ANIMATION

Core articles

The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c:
(1) Number of references referring to publications in the class.
(2) Share of total number of active references referring to publications in the class.
(3) Age of the article. New articles get higher score than old articles.
(4) Citation rate, normalized to year.



Rank Reference # ref.
in cl.
Shr. of ref. in
cl.
Citations
1 VAN WELBERGEN, H , VAN BASTEN, BJH , EGGES, A , RUTTKAY, ZM , OVERMARS, MH , (2010) REAL TIME ANIMATION OF VIRTUAL HUMANS: A TRADE-OFF BETWEEN NATURALNESS AND CONTROL.COMPUTER GRAPHICS FORUM. VOL. 29. ISSUE 8. P. 2530 -2554 42 81% 12
2 GUO, SH , SOUTHERN, R , CHANG, J , GREER, D , ZHANG, JJ , (2015) ADAPTIVE MOTION SYNTHESIS FOR VIRTUAL CHARACTERS: A SURVEY.VISUAL COMPUTER. VOL. 31. ISSUE 5. P. 497 -512 38 79% 0
3 GEIJTENBEEK, T , PRONOST, N , (2012) INTERACTIVE CHARACTER ANIMATION USING SIMULATED PHYSICS: A STATE-OF-THE-ART REVIEW.COMPUTER GRAPHICS FORUM. VOL. 31. ISSUE 8. P. 2492 -2515 42 64% 13
4 LIU, LB , YIN, KK , VAN DE PANNE, M , GUO, BN , (2012) TERRAIN RUNNER: CONTROL, PARAMETERIZATION, COMPOSITION, AND PLANNING FOR HIGHLY DYNAMIC MOTIONS.ACM TRANSACTIONS ON GRAPHICS. VOL. 31. ISSUE 6. P. - 28 97% 5
5 WANG, X , CHEN, QD , WANG, WL , (2014) 3D HUMAN MOTION EDITING AND SYNTHESIS: A SURVEY.COMPUTATIONAL AND MATHEMATICAL METHODS IN MEDICINE. VOL. . ISSUE . P. - 32 78% 3
6 LIU, LB , VAN DE PANNE, M , YIN, KK , (2016) GUIDED LEARNING OF CONTROL GRAPHS FOR PHYSICS-BASED CHARACTERS.ACM TRANSACTIONS ON GRAPHICS. VOL. 35. ISSUE 3. P. - 23 92% 0
7 PEJSA, T , PANDZIC, IS , (2010) STATE OF THE ART IN EXAMPLE-BASED MOTION SYNTHESIS FOR VIRTUAL CHARACTERS IN INTERACTIVE APPLICATIONS.COMPUTER GRAPHICS FORUM. VOL. 29. ISSUE 1. P. 202 -226 27 79% 20
8 MIN, JY , CHAI, JX , (2012) MOTION GRAPHS++: A COMPACT GENERATIVE MODEL FOR SEMANTIC MOTION ANALYSIS AND SYNTHESIS.ACM TRANSACTIONS ON GRAPHICS. VOL. 31. ISSUE 6. P. - 21 95% 16
9 LEE, T , PARK, J , KWON, T , (2015) ADAPTIVE LOCOMOTION ON SLOPES AND STAIRS USING PELVIC ROTATION.VISUAL COMPUTER. VOL. 31. ISSUE 6-8. P. 873 -881 21 95% 0
10 AL BORNO, M , DE LASA, M , HERTZMANN, A , (2013) TRAJECTORY OPTIMIZATION FOR FULL-BODY MOVEMENTS WITH COMPLEX CONTACTS.IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS. VOL. 19. ISSUE 8. P. 1405 -1414 21 91% 11

Classes with closest relation at Level 1



Rank Class id link
1 6252 ACM TRANSACTIONS ON GRAPHICS//COMPUTER GRAPHICS FORUM//SURFACE PARAMETERIZATION
2 3534 ACTION RECOGNITION//GAIT RECOGNITION//HUMAN ACTION RECOGNITION
3 32683 ARTIFICIAL INTELLIGENCE AND DANCE//COMPUTER AIDED CHOREOGRAPHY//COMPUTERS & GRAPHICS
4 15232 PEDAGOGICAL AGENTS//ANIMATED PEDAGOGICAL AGENTS//MEDIA EQUATION
5 26953 LIE QUADRATIC//RIEMANNIAN CUBIC//COMP SCI GRP COMP SCI
6 13587 FACIAL ANIMATION//AUDIO VISUAL SPEECH RECOGNITION//FACE ANIMATION
7 11954 IMITATION LEARNING//DEVELOPMENTAL ROBOTICS//LEARNING FROM DEMONSTRATION
8 10647 GESTURE RECOGNITION//HAND GESTURE RECOGNITION//SIGN LANGUAGE RECOGNITION
9 14855 BIOLOGICAL MOTION//POINT LIGHT DISPLAYS//PAEDIAT NEUROL CHILD DEV
10 3842 PEDESTRIAN FLOW//PEDESTRIAN DYNAMICS//CROWD SIMULATION

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