A series of design exercises, giving hands-on experience of established methods within the field of interaction design:
- methods for exploring a design space: studies of existing interactions, material and technology explorations, state of the art analysis, mood boards with users,
- methods to support design judgment: interaction criticism, parallel design, personas, structured brainstorming,
- methods for developing alternatives: scenarios, sketches, lo-fi prototypes, video prototypes, prototyping with modern software toolkits,
- methods for composition and presentation: fine tuning and testing, rapid user evaluations, presenting a final design online using text, images and video.
All exercises are performed in the context of concrete design projects conducted in groups of 2-3, in combination with individual assignments.