Class information for:
Level 1: GAMES FOR HEALTH JOURNAL//EXERGAMES//ACTIVE VIDEO GAMES

Basic class information

Class id #P Avg. number of
references
Database coverage
of references
17369 602 37.1 64%



Bar chart of Publication_year

Last years might be incomplete

Hierarchy of classes

The table includes all classes above and classes immediately below the current class.



Cluster id Level Cluster label #P
1 4 ECONOMICS//EDUCATION & EDUCATIONAL RESEARCH//PSYCHOL 3876184
334 3       PHYSICAL ACTIVITY//EXERCISE//JOURNAL OF PHYSICAL ACTIVITY & HEALTH 37689
1168 2             VIDEO GAMES//PHYSICAL ACTIVITY//TELEVISION 9364
17369 1                   GAMES FOR HEALTH JOURNAL//EXERGAMES//ACTIVE VIDEO GAMES 602

Terms with highest relevance score



rank Term termType Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 GAMES FOR HEALTH JOURNAL journal 3361446 22% 51% 130
2 EXERGAMES authKW 1925836 10% 62% 61
3 ACTIVE VIDEO GAMES authKW 932376 4% 74% 25
4 EXERGAMING authKW 907577 5% 62% 29
5 DANCE DANCE REVOLUTION authKW 456498 1% 100% 9
6 VIDEO GAMES authKW 284102 13% 7% 77
7 TNO VU VUMC address 211340 1% 83% 5
8 EXPERTISE LIFE STYLE address 195632 1% 43% 9
9 INTERACTIVE VIDEO GAMES authKW 162309 1% 80% 4
10 PLAY2PREVENT address 162309 1% 80% 4

Web of Science journal categories



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 Rehabilitation 13362 31% 0% 187
2 Public, Environmental & Occupational Health 3421 31% 0% 188
3 Sport Sciences 2531 15% 0% 93
4 Geriatrics & Gerontology 727 6% 0% 37
5 Gerontology 623 4% 0% 26
6 Hospitality, Leisure, Sport & Tourism 429 2% 0% 15
7 Medical Informatics 286 3% 0% 17
8 Pediatrics 240 8% 0% 47
9 Nutrition & Dietetics 207 5% 0% 33
10 Communication 183 2% 0% 14

Address terms



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 TNO VU VUMC 211340 1% 83% 5
2 EXPERTISE LIFE STYLE 195632 1% 43% 9
3 PLAY2PREVENT 162309 1% 80% 4
4 EXERT GAMES 76080 0% 50% 3
5 CHAIRGRP STRATEG COMMUN 67628 0% 67% 2
6 GRP STUDIES HLTH SCI GEP CS 67628 0% 67% 2
7 PLAYWARE 67628 0% 67% 2
8 ACT GAMING S 50722 0% 100% 1
9 ASSIST TECHNOL SILVER SCI GRP 50722 0% 100% 1
10 AYUDAS FPI GENERALITAT VALENCIANA 50722 0% 100% 1

Journals



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 GAMES FOR HEALTH JOURNAL 3361446 22% 51% 130
2 JOURNAL OF SPORT AND HEALTH SCIENCE 11822 1% 3% 7
3 JOURNAL OF PHYSICAL ACTIVITY & HEALTH 8455 2% 1% 15
4 CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING 5332 1% 1% 9
5 JOURNAL OF NEUROENGINEERING AND REHABILITATION 2869 1% 1% 7
6 PHYSIOTHERAPY 2452 1% 1% 5
7 GAMES AND CULTURE 2448 0% 2% 3
8 PEDIATRIC EXERCISE SCIENCE 2291 1% 1% 6
9 JOURNAL OF SCIENCE AND MEDICINE IN SPORT 2290 1% 1% 8
10 JOURNAL OF GERIATRIC PHYSICAL THERAPY 2254 0% 1% 3

Author Key Words



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
LCSH search Wikipedia search
1 EXERGAMES 1925836 10% 62% 61 Search EXERGAMES Search EXERGAMES
2 ACTIVE VIDEO GAMES 932376 4% 74% 25 Search ACTIVE+VIDEO+GAMES Search ACTIVE+VIDEO+GAMES
3 EXERGAMING 907577 5% 62% 29 Search EXERGAMING Search EXERGAMING
4 DANCE DANCE REVOLUTION 456498 1% 100% 9 Search DANCE+DANCE+REVOLUTION Search DANCE+DANCE+REVOLUTION
5 VIDEO GAMES 284102 13% 7% 77 Search VIDEO+GAMES Search VIDEO+GAMES
6 INTERACTIVE VIDEO GAMES 162309 1% 80% 4 Search INTERACTIVE+VIDEO+GAMES Search INTERACTIVE+VIDEO+GAMES
7 EXERCISE VIDEOGAMES 152166 0% 100% 3 Search EXERCISE+VIDEOGAMES Search EXERCISE+VIDEOGAMES
8 WII FIT 140454 1% 46% 6 Search WII+FIT Search WII+FIT
9 ACTIVE GAMING 115932 1% 57% 4 Search ACTIVE+GAMING Search ACTIVE+GAMING
10 NINTENDO WII 111927 1% 28% 8 Search NINTENDO+WII Search NINTENDO+WII

Core articles

The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c:
(1) Number of references referring to publications in the class.
(2) Share of total number of active references referring to publications in the class.
(3) Age of the article. New articles get higher score than old articles.
(4) Citation rate, normalized to year.



Rank Reference # ref.
in cl.
Shr. of ref. in
cl.
Citations
1 LIANG, Y , LAU, PWC , (2014) EFFECTS OF ACTIVE VIDEOGAMES ON PHYSICAL ACTIVITY AND RELATED OUTCOMES AMONG HEALTHY CHILDREN: A SYSTEMATIC REVIEW.GAMES FOR HEALTH JOURNAL. VOL. 3. ISSUE 3. P. 122 -+ 67 84% 11
2 PENG, W , CROUSE, JC , LIN, JH , (2013) USING ACTIVE VIDEO GAMES FOR PHYSICAL ACTIVITY PROMOTION: A SYSTEMATIC REVIEW OF THE CURRENT STATE OF RESEARCH.HEALTH EDUCATION & BEHAVIOR. VOL. 40. ISSUE 2. P. 171-192 44 88% 63
3 GAO, Z , CHEN, S , PASCO, D , POPE, Z , (2015) A META-ANALYSIS OF ACTIVE VIDEO GAMES ON HEALTH OUTCOMES AMONG CHILDREN AND ADOLESCENTS.OBESITY REVIEWS. VOL. 16. ISSUE 9. P. 783 -794 45 85% 9
4 LEBLANC, AG , CHAPUT, JP , MCFARLANE, A , COLLEY, RC , THIVEL, D , BIDDLE, SJH , MADDISON, R , LEATHERDALE, ST , TREMBLAY, MS , (2013) ACTIVE VIDEO GAMES AND HEALTH INDICATORS IN CHILDREN AND YOUTH: A SYSTEMATIC REVIEW.PLOS ONE. VOL. 8. ISSUE 6. P. - 43 80% 48
5 GAO, Z , CHEN, S , (2014) ARE FIELD-BASED EXERGAMES USEFUL IN PREVENTING CHILDHOOD OBESITY? A SYSTEMATIC REVIEW.OBESITY REVIEWS. VOL. 15. ISSUE 8. P. 676 -691 36 92% 10
6 BARANOWSKI, T , MADDISON, R , MALONEY, A , MEDINA, E , SIMONS, M , (2014) BUILDING A BETTER MOUSETRAP (EXERGAME) TO INCREASE YOUTH PHYSICAL ACTIVITY.GAMES FOR HEALTH JOURNAL. VOL. 3. ISSUE 2. P. 72 -78 39 76% 9
7 BARANOWSKI, T , BLUMBERG, F , BUDAY, R , DESMET, A , FIELLIN, LE , GREEN, CS , KATO, PM , LU, AS , MALONEY, AE , MELLECKER, R , ET AL (2016) GAMES FOR HEALTH FOR CHILDREN-CURRENT STATUS AND NEEDED RESEARCH.GAMES FOR HEALTH JOURNAL. VOL. 5. ISSUE 1. P. 1 -12 45 47% 3
8 SKJAERET, N , NAWAZ, A , MORAT, T , SCHOENE, D , HELBOSTAD, JL , VEREIJKEN, B , (2016) EXERCISE AND REHABILITATION DELIVERED THROUGH EXERGAMES IN OLDER ADULTS: AN INTEGRATIVE REVIEW OF TECHNOLOGIES, SAFETY AND EFFICACY.INTERNATIONAL JOURNAL OF MEDICAL INFORMATICS. VOL. 85. ISSUE 1. P. 1 -16 34 56% 2
9 HOCHSMANN, C , SCHUPBACH, M , SCHMIDT-TRUCKSASS, A , (2016) EFFECTS OF EXERGAMING ON PHYSICAL ACTIVITY IN OVERWEIGHT INDIVIDUALS.SPORTS MEDICINE. VOL. 46. ISSUE 6. P. 845 -860 35 63% 0
10 PENG, W , LIN, JH , CROUSE, J , (2011) IS PLAYING EXERGAMES REALLY EXERCISING? A META-ANALYSIS OF ENERGY EXPENDITURE IN ACTIVE VIDEO GAMES.CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING. VOL. 14. ISSUE 11. P. 681-688 20 80% 86

Classes with closest relation at Level 1



Rank Class id link
1 21949 ACTION VIDEO GAMES//VIDEO GAMES//VIDEO GAME TRAINING
2 29513 KINECT//KINECT V2//IMAGE AND DEPTH SENSORS
3 240 PHYSICAL ACTIVITY//JOURNAL OF PHYSICAL ACTIVITY & HEALTH//PEDIATRIC EXERCISE SCIENCE
4 30521 SOCIO HORTICULTURE//HORTICULTURAL THERAPY//DOUGLAS BAG METHOD
5 11617 GAME BASED LEARNING//EDUCATIONAL GAMES//SERIOUS GAMES
6 6627 MEDIA VIOLENCE//VIDEO GAMES//VIOLENT VIDEO GAMES
7 8825 TELEVISION//PARENTAL MEDIATION//VIDEO DEFICIT
8 27100 GAMES EXPERIMENTAL//AUDIOGUIDES//POLITICAL ETHICS OF CARE
9 24394 ASYNCHRONOUS MUSIC//MOTIVATIONAL MUSIC//SYNCHRONOUS MUSIC
10 7256 COMPUTER TAILORING//JOURNAL OF MEDICAL INTERNET RESEARCH//JMIR MHEALTH AND UHEALTH

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