Class information for:
Level 1: COMPUTATIONAL CREATIVITY//INTERACTIVE EVOLUTIONARY COMPUTATION//EVOLUTIONARY ART

Basic class information

Class id #P Avg. number of
references
Database coverage
of references
21275 426 29.6 22%



Bar chart of Publication_year

Last years might be incomplete

Hierarchy of classes

The table includes all classes above and classes immediately below the current class.



Cluster id Level Cluster label #P
1 4 ECONOMICS//EDUCATION & EDUCATIONAL RESEARCH//PSYCHOL 3876184
532 3       COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE//REINFORCEMENT LEARNING//ICCA JOURNAL 19644
1047 2             ICCA JOURNAL//REINFORCEMENT LEARNING//ICGA JOURNAL 10100
21275 1                   COMPUTATIONAL CREATIVITY//INTERACTIVE EVOLUTIONARY COMPUTATION//EVOLUTIONARY ART 426

Terms with highest relevance score



rank Term termType Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 COMPUTATIONAL CREATIVITY authKW 1668133 8% 73% 32
2 INTERACTIVE EVOLUTIONARY COMPUTATION authKW 834691 4% 61% 19
3 EVOLUTIONARY ART authKW 417033 2% 73% 8
4 ELECT MEDIA ART address 414704 2% 64% 9
5 USER FATIGUE authKW 358392 1% 100% 5
6 RNASA address 255991 1% 71% 5
7 STORY GENERATION authKW 234578 1% 55% 6
8 INTERACTIVE GENETIC ALGORITHM authKW 223294 2% 35% 9
9 FH ERFURT address 215035 1% 100% 3
10 INTERACTIVE EVOLUTION authKW 199102 1% 56% 5

Web of Science journal categories



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 Computer Science, Artificial Intelligence 12484 45% 0% 190
2 Art 6145 11% 0% 45
3 Computer Science, Theory & Methods 3470 25% 0% 107
4 Computer Science, Software Engineering 1781 15% 0% 65
5 Computer Science, Cybernetics 659 4% 0% 16
6 Computer Science, Interdisciplinary Applications 435 9% 0% 39
7 Computer Science, Hardware & Architecture 264 5% 0% 20
8 Computer Science, Information Systems 133 5% 0% 22
9 Music 77 1% 0% 5
10 Robotics 61 1% 0% 5

Address terms



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 ELECT MEDIA ART 414704 2% 64% 9
2 RNASA 255991 1% 71% 5
3 FH ERFURT 215035 1% 100% 3
4 ACCAD 161275 1% 75% 3
5 COGNIT COMPUTAT CULTURE GOLDSMITHS 143357 0% 100% 2
6 CREAT COMP GRP 143357 0% 100% 2
7 CIENCIAS COMUNICAC DISENO 107515 1% 50% 3
8 TECNOL CONOCIMIENTO 104254 1% 36% 4
9 DIGITAL STORYTELLING 80634 1% 38% 3
10 ACDDM 71678 0% 100% 1

Journals



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
1 LEONARDO 67999 8% 3% 35
2 ARTIFICIAL LIFE 36961 4% 3% 15
3 BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES 26656 2% 5% 8
4 IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES 26494 2% 4% 9
5 DIGITAL CREATIVITY 22841 2% 4% 9
6 NEW GENERATION COMPUTING 12007 2% 2% 10
7 MINDS AND MACHINES 9346 2% 2% 8
8 COGNITIVE COMPUTATION 6423 1% 1% 6
9 ARTIFICIAL INTELLIGENCE 5290 3% 1% 13
10 KYBERNETES 4168 3% 1% 11

Author Key Words



Rank Term Chi square Shr. of publ. in
class containing
term
Class's shr. of
term's tot. occurrences
#P with
term in
class
LCSH search Wikipedia search
1 COMPUTATIONAL CREATIVITY 1668133 8% 73% 32 Search COMPUTATIONAL+CREATIVITY Search COMPUTATIONAL+CREATIVITY
2 INTERACTIVE EVOLUTIONARY COMPUTATION 834691 4% 61% 19 Search INTERACTIVE+EVOLUTIONARY+COMPUTATION Search INTERACTIVE+EVOLUTIONARY+COMPUTATION
3 EVOLUTIONARY ART 417033 2% 73% 8 Search EVOLUTIONARY+ART Search EVOLUTIONARY+ART
4 USER FATIGUE 358392 1% 100% 5 Search USER+FATIGUE Search USER+FATIGUE
5 STORY GENERATION 234578 1% 55% 6 Search STORY+GENERATION Search STORY+GENERATION
6 INTERACTIVE GENETIC ALGORITHM 223294 2% 35% 9 Search INTERACTIVE+GENETIC+ALGORITHM Search INTERACTIVE+GENETIC+ALGORITHM
7 INTERACTIVE EVOLUTION 199102 1% 56% 5 Search INTERACTIVE+EVOLUTION Search INTERACTIVE+EVOLUTION
8 GENERATIVE ART 198487 1% 46% 6 Search GENERATIVE+ART Search GENERATIVE+ART
9 CO CREATIVE TOOL 143357 0% 100% 2 Search CO+CREATIVE+TOOL Search CO+CREATIVE+TOOL
10 ENGAGEMENT REFLECTION 143357 0% 100% 2 Search ENGAGEMENT+REFLECTION Search ENGAGEMENT+REFLECTION

Core articles

The table includes core articles in the class. The following variables is taken into account for the relevance score of an article in a cluster c:
(1) Number of references referring to publications in the class.
(2) Share of total number of active references referring to publications in the class.
(3) Age of the article. New articles get higher score than old articles.
(4) Citation rate, normalized to year.



Rank Reference # ref.
in cl.
Shr. of ref. in
cl.
Citations
1 JORDANOUS, A , (2016) FOUR PPPPERSPECTIVES ON COMPUTATIONAL CREATIVITY IN THEORY AND IN PRACTICE.CONNECTION SCIENCE. VOL. 28. ISSUE 2. P. 194 -216 15 79% 0
2 KOWALIW, T , DORIN, A , MCCORMACK, J , (2012) PROMOTING CREATIVE DESIGN IN INTERACTIVE EVOLUTIONARY COMPUTATION.IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTATION. VOL. 16. ISSUE 4. P. 523-536 11 65% 11
3 JOHNSON, CG , (2012) CONNOTATION IN COMPUTATIONAL CREATIVITY.COGNITIVE COMPUTATION. VOL. 4. ISSUE 3. P. 280 -291 9 82% 0
4 WIGGINS, GA , (2006) A PRELIMINARY FRAMEWORK FOR DESCRIPTION, ANALYSIS AND COMPARISON OF CREATIVE SYSTEMS.KNOWLEDGE-BASED SYSTEMS. VOL. 19. ISSUE 7. P. 449-458 7 100% 32
5 GERVAS, P , (2016) COMPUTATIONAL DRAFTING OF PLOT STRUCTURES FOR RUSSIAN FOLK TALES.COGNITIVE COMPUTATION. VOL. 8. ISSUE 2. P. 187 -203 7 78% 0
6 MANFRE, A , AUGELLO, A , PILATO, G , VELLA, F , INFANTINO, I , (2016) EXPLOITING INTERACTIVE GENETIC ALGORITHMS FOR CREATIVE HUMANOID DANCING.BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES. VOL. 17. ISSUE . P. 12 -21 8 67% 0
7 DORIN, A , (2015) ARTIFICIAL LIFE ART, CREATIVITY, AND TECHNO-HYBRIDIZATION (EDITOR'S INTRODUCTION).ARTIFICIAL LIFE. VOL. 21. ISSUE 3. P. 261 -270 10 53% 0
8 AUGELLO, A , INFANTINO, I , PILATO, G , RIZZO, R , VELLA, F , (2015) CREATIVITY EVALUATION IN A COGNITIVE ARCHITECTURE.BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES. VOL. 11. ISSUE . P. 29 -37 6 86% 1
9 TEARSE, B , MAWHORTER, P , MATEAS, M , WARDRIP-FRUIN, N , (2014) SKALD: MINSTREL RECONSTRUCTED.IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES. VOL. 6. ISSUE 2. P. 156-165 6 86% 1
10 JORDANOUS, A , (2012) A STANDARDISED PROCEDURE FOR EVALUATING CREATIVE SYSTEMS: COMPUTATIONAL CREATIVITY EVALUATION BASED ON WHAT IT IS TO BE CREATIVE.COGNITIVE COMPUTATION. VOL. 4. ISSUE 3. P. 246 -279 12 43% 11

Classes with closest relation at Level 1



Rank Class id link
1 15232 PEDAGOGICAL AGENTS//ANIMATED PEDAGOGICAL AGENTS//MEDIA EQUATION
2 9188 COMPUTER MUSIC JOURNAL//INTERFACE-JOURNAL OF NEW MUSIC RESEARCH//MUSIC
3 15891 KANSEI ENGINEERING//AFFECTIVE DESIGN//PRODUCT FORM DESIGN
4 36685 CELL DOCTRINE//ARABIAN COLTS FILLIES//BOUNDED STOCHASTICITY
5 36495 ORGANIZATIONAL IMPACTS SOCIAL RESPONSIBILITY//RISK SOCIAL VULNERABILITY//SOCIAL ISSUES LEGITIMACY
6 34056 INTERDISCIPLINARY APPLICATIONS//SIR CV RAMAN PHYS MUS//1 F DISTRIBUTIONS
7 34333 POLARIZATION TRANSFORMATION//ANISOTROPIC SLAB//ANTENNA NONMET TECHNOL
8 30972 IMAGE TEXT RELATION//INTERACTIVE ILLUSTRATIONS//LANGUAGE VISUALISATION
9 17003 EVOLVABLE HARDWARE//LOG SYST//EMBRYONICS
10 13929 EVOLUTIONARY ROBOTICS//ARTIFICIAL LIFE//ADAPTIVE BEHAVIOR

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