The course consists of a larger practical project based on the theoretical bases that have been introduced in DH1623.
DH1624 Human-Computer Interaction, Basic project 3.0 credits
The course gives basic practical experience of conducting user-centred design projects.
About course offering
For course offering
Spring 2025 Start 17 Mar 2025 programme students
Target group
Open for all programs from year 3, and for students admitted to a master's program, provided that the course can be included in the program.
Part of programme
Degree Programme in Engineering Mathematics, åk 3, Optional
Master of Science in Engineering and in Education, åk 4, TEDA, Conditionally Elective
Master of Science in Engineering and in Education, åk 5, TEDA, Conditionally Elective
Periods
P4 (3.0 hp)Duration
Pace of study
17%
Form of study
Normal Daytime
Language of instruction
Swedish
Course location
KTH Campus
Number of places
Places are not limited
Planned modular schedule
Course memo
Course memo is not publishedSchedule
Schedule is not publishedApplication
For course offering
Spring 2025 Start 17 Mar 2025 programme students
Application code
61395
Contact
For course offering
Spring 2025 Start 17 Mar 2025 programme students
Contact
Patric Dahlqvist (patricd@kth.se)
Examiner
No information insertedCourse coordinator
No information insertedTeachers
No information insertedContent and learning outcomes
Course contents
Intended learning outcomes
After passing the course, the student should be able to:
- explain and present design properties of interactive artifacts for different stakeholders
- carry out a smaller design project in a group (including basic project management)
- carry out formative usability tests of own prototypes
- apply a creativity technique (e.g. brainstormning)
- create paper prototypes and digital interactive prototypes
- based on a given design task discover and identify what characterises the intended target group and situation of usage
- identify and formulate usability requirements after completed field studies
- reflect on the strengths and weaknesses of their own design based on literature and own evaluations
in order to
- be able to use design methods that support the development of useful systems.
- prepare the student for further studies in the area.
Literature and preparations
Specific prerequisites
Knowledge in human-computer interaction, 4.5 higher education credits, equivalent to completed course DH1623.
Active participation in a course offering where the final examination is not yet reported in LADOK is considered equivalent to completion of the course.
Registering for a course is counted as active participation.
The term 'final examination' encompasses both the regular examination and the first re-examination.
Recommended prerequisites
Equipment
Literature
Examination and completion
If the course is discontinued, students may request to be examined during the following two academic years.
Grading scale
Examination
- INL1 - Assignments, 3.0 credits, grading scale: A, B, C, D, E, FX, F
Based on recommendation from KTH’s coordinator for disabilities, the examiner will decide how to adapt an examination for students with documented disability.
The examiner may apply another examination format when re-examining individual students.
Opportunity to complete the requirements via supplementary examination
Opportunity to raise an approved grade via renewed examination
Examiner
Ethical approach
- All members of a group are responsible for the group's work.
- In any assessment, every student shall honestly disclose any help received and sources used.
- In an oral assessment, every student shall be able to present and answer questions about the entire assignment and solution.
Further information
Course room in Canvas
Offered by
Main field of study
Education cycle
Add-on studies
Contact
Supplementary information
In this course, the EECS code of honor applies, see: http://www.kth.se/en/eecs/utbildning/hederskodex.