GL Crafting Mobile Games, Alessandro Pieropan
Tid: Fredag 22 november 2013 kl 13:00 - 15:00
Aktivitet: Föreläsning
Studentgrupper: THCIM2-MIT, THCIM2-VIS
Detaljer (TimeEdit): Egen sal, Visualiseringsstudion-VIC
Info:
Here's Alessandro's presentation.
For the diary:
On numerous occasions lately we've heard about pros and cons towards building your own engine or use an existing. We'd like you to put together these and discuss them - and it's not enough to say: "It depends on the game!". Of course that is true, but there are other considerations, e.g. time, team size, competence within the team etc etc.