Publications
Here are the 50 latest publications at the Department of Human Centered Technology.
Below you will find the 50 latest publications at the Department of Human Centered Technology. For a complete list use the link to DiVA found at the end of this page.
[1]
J. Y. Park,
"Designing with Discomfort : A Feminist Approach towards Intimate Care Technologies,"
in DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024, pp. 30-36.
[2]
C. Núñez-Pacheco et al.,
"Designing [Im]Material Inventories of Nomadic Belongings,"
in DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024, pp. 401-404.
[3]
U. Franke,
"Rawlsian Algorithmic Fairness and a Missing Aggregation Property of the Difference Principle,"
Philosophy & Technology, vol. 37, no. 3, 2024.
[4]
R. Garrett,
"Felt Ethics : Reimagining Ethics in Human-Technology Relations,"
in DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024, pp. 51-54.
[5]
R. Laidsaar-Powell et al.,
"Development of Web-Based Education Modules to Improve Carer Engagement in Cancer Care : Design and User Experience Evaluation of the e-Triadic Oncology (eTRIO) Modules for Clinicians, Patients, and Carers,"
JMIR Medical Education, vol. 10, 2024.
[6]
M. Gamboa et al.,
"More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research,"
in DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024, pp. 364-367.
[7]
R. Glassey and A. Baltatzis,
"Active Repos : Integrating Generative AI Workflows into GitHub,"
in ITiCSE 2024 - Proceedings of the 2024 Conference Innovation and Technology in Computer Science Education, 2024, pp. 777-778.
[8]
T. Jenkins et al.,
"Mapping Futures and Futuring in HCI/Design,"
in DIS 2024 - Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024, pp. 458-461.
[9]
N. Jacoby et al.,
"Commonality and variation in mental representations of music revealed by a cross-cultural comparison of rhythm priors in 15 countries,"
Nature Human Behaviour, vol. 8, no. 5, pp. 846-877, 2024.
[10]
B. Hedin et al.,
"Interacting with Environmental Data: Utilizing Weight as a Medium in Enhancing Carbon Literacy,"
in IMX 2024 - Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024, pp. 429-431.
[11]
S. Delle Monache et al.,
"How do you sound design? Articulating experiences and cultures via listening,"
in DRS Design Research Society Conference DRS2024: Boston, 23–28 June, Boston, USA, 2024.
[12]
D. S. Elvitigala et al.,
"Grand Challenges in SportsHCI,"
in CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.
[13]
S. F. Rauh et al.,
"Autobiographically Designing Mixed Reality for Lecturers,"
in Proceedings of the 16th International Conference on Computer Supported Education, CSEDU 2024, 2024, pp. 462-469.
[14]
W. Van Der Maden et al.,
"Death of the Design Researcher? Creating Knowledge Resources for Designers Using Generative AI,"
in DIS '24 Companion: Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024.
[15]
S. T. Mauer et al.,
"A Novel Approach for Software 3D-Debugging in Virtual Reality,"
in Virtual, Augmented and Mixed Reality - 16th International Conference, VAMR 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings, 2024, pp. 235-251.
[16]
M. Sondoqah et al.,
"Programming Human-Drone Interactions : Lessons from the Drone Arena Challenge,"
in MOBISYS 2024 - Proceedings of the 10th Workshop on Micro Aerial Vehicle Networks, Systems, and Applications, DroNet 2024 and the 22nd Annual International Conference on Mobile Systems, Applications and Services, 2024, pp. 49-54.
[17]
C. L. Normand et al.,
"“Mum Helps Me When the Internet Messes Up…” : Accessibility of eHealth Services for People with Intellectual Disability,"
in Universal Access in Human-Computer Interaction - 18th International Conference, UAHCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings, 2024, pp. 213-230.
[18]
O. Viberg et al.,
"Cultural differences in students' privacy concerns in learning analytics across Germany, South Korea, Spain, Sweden, and the United States,"
COMPUTERS IN HUMAN BEHAVIOR REPORTS, vol. 14, 2024.
[19]
S. Johansson et al.,
"Prerequisites for digital participation - the case of digital health technology and people with impairments,"
in The Routledge International Handbook of Disability and Global Health, : Informa UK Limited, 2024, pp. 552-564.
[20]
J. Y. Park et al.,
"Critiquing Menstrual Pain Technologies through the Lens of Feminist Disability Studies,"
in CHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.
[21]
A. Matviienko et al.,
"Learning from Cycling: Discovering Lessons Learned from CyclingHCI,"
in CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.
[22]
A. Iop et al.,
"Exploring the Influence of Object Shapes and Colors on Depth Perception in Virtual Reality for Minimally Invasive Neurosurgical Training,"
in CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.
[23]
M. Hedlund,
"Physical Locomotion for Virtual Environments,"
in CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems, 2024.
[24]
P. Jääskeläinen, A. Holzapfel and E. Eriksson,
"AI Art for Self-Interest or Common Good? Uncovering Value Tensions in Artists’ Imaginaries of AI Technologies,"
in DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference, 2024.
[25]
P. Jääskeläinen and A. Biørn-Hansen,
"Critical Questions for Sustainability Research in Computational Creativity,"
in Proceedings of ICCC '24: International Conference of Computational Creativity, 2024.
[26]
T. Kosch et al.,
"Intelligent Music Interfaces: When Interactive Assistance and Adaptive Augmentation Meet Musical Instruments,"
in AHs 2024 - Augmented Humans 2024, 2024, pp. 327-330.
[27]
A.-K. Kaila and B. Sturm,
"Agonistic Dialogue on the Value and Impact of AI Music Applications,"
in Proceedings of the 2024 International Conference on AI and Musical Creativity, 2024.
[28]
A.-K. Kaila, A. Holzapfel and P. Jääskeläinen,
"Gardening Frictions in Creative AI : Emerging Art Practices and Their Design Implications,"
in Proceedings of the 15th International Conference on Computational Creativity, 2024.
[29]
H. Lindetorp,
"Interactive Sound and Music Technology for Everyone : Designing Inclusive Standards for Web Audio Applications,"
Doctoral thesis Stockholm : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2024:52, 2024.
[30]
[31]
D. Hussain,
"A Framework for Digital Inclusion : An Agile Software Initiative for Bridging the Digital Divide,"
Doctoral thesis Sweden : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2024:44, 2024.
[32]
D. Hussain,
"Agile User-Centered Development for Accessibility : Towards a framework for including accessibility qualities in agile development methodologies,"
in Nordic Conference on Human-Computer Interaction Uppsala, Sweden. October 13 – 16, 2024, 2024.
[33]
D. Svensson and D. Pargman,
"Esports and Sportification: A View From Sweden,"
in Critical Perspectives on Esports, : Informa UK Limited, 2024, pp. 50-63.
[34]
O. Viberg et al.,
"Exploring teachers' (future) digital assessment practices in higher education: Instrument and model development,"
British Journal of Educational Technology, 2024.
[35]
F. Favero,
"Light Rhythms : Exploring the Perceptual and Behavioural Effects of Daylight and Artificial Light Conditions in a Scandinavian Context,"
Doctoral thesis : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2024:32, 2024.
[36]
S. Zojaji, A. Matviienko and C. Peters,
"Exploring the Influence of Co-Present and Remote Robots on Persuasiveness and Perception of Politeness,"
in HRI '24: Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024, pp. 1204-1208.
[37]
N. Dunder et al.,
"Kattis vs ChatGPT: Assessment and Evaluation of Programming Tasks in the Age of Artificial Intelligence,"
in LAK 2024 Conference Proceedings - 14th International Conference on Learning Analytics and Knowledge, 2024, pp. 821-827.
[38]
E.-L. Sallnäs Pysander et al.,
"Nature and digitalization challenging the traditional playground,"
Urban Forestry & Urban Greening, vol. 93, 2024.
[39]
J. Chicau, K. Popova and R. Fiebrink,
"From Individual Discomfort to Collective Solidarity: Choreographic Exploration of Extractivist Technology,"
in TEI 2024 - Proceedings of the 18th International Conference on Tangible, Embedded, and Embodied Interaction, 2024.
[40]
B. Hedin, A. G. Blomqvist and A. R. Menon,
"Engaging Environmental Learning: A Tangible Approach for Conveying Environmental Data in Education Using Weight,"
in TEI 2024 - Proceedings of the 18th International Conference on Tangible, Embedded, and Embodied Interaction, 2024.
[41]
F. Bell et al.,
"Making Biomaterials for Sustainable Tangible Interfaces,"
in TEI 2024 - Proceedings of the 18th International Conference on Tangible, Embedded, and Embodied Interaction, 2024.
[42]
E. Frid et al.,
"Editorial : New advances and novel applications of music technologies for health, well-being, and inclusion,"
Frontiers in Computer Science, vol. 6, 2024.
[43]
A. Biørn-Hansen and D. Nilsson,
"Exploring CO2-Budgeting to Meet KTH Climate Target for Aviation,"
, TRITA-ABE-RPT, 244, 2024.
[44]
S. Zojaji et al.,
"Join Me Here if You Will : Investigating Embodiment and Politeness Behaviors When Joining Small Groups of Humans, Robots, and Virtual Characters,"
in CHI Conference on Human Factors in Computing Systems (CHI ’24), Oʻahu, Hawaii, USA, 11-16 May 2024, 2024.
[45]
A. B. Latupeirissa,
"From Motion Pictures to Robotic Features : Adopting film sound design practices to foster sonic expression in social robotics through interactive sonification,"
Doctoral thesis Stockholm, Sweden : KTH Royal Institute of Technology, TRITA-EECS-AVL, 2024:13, 2024.
[46]
L. Dahlberg,
""Nyhetsmedier tycks föredra att rapportera från aktioner där det görs gripanden","
Folket i Bild / Kulturfront, no. 1, pp. 15-15, 2024.
[47]
S. Pauletto and Y. Seznec,
"Connecting sound to data : sonification workshop methods with expert and non-expert participants,"
Journal of The Audio Engineering Society, vol. 72, no. 5, pp. 328-340, 2024.
[48]
L. Dahlberg,
"“För ingen älskar budbäraren som kommer med dåliga nyheter”,"
Dala-Demokraten, no. 11 januari, 2024.
[49]
C. Fernandez-Martín et al.,
"Choosing only the best voice imitators: Top-K many-to-many voice conversion with StarGAN,"
Speech Communication, vol. 156, 2024.
[50]
S. Pauletto,
"Beyond sound objects,"
in Traces of Sound, Frisk, Henrik & Sanne Krogh Groth Ed., Lund : Lund University Open Access, 2024, pp. 51-66.