Till KTH:s startsida Till KTH:s startsida

Tech: GL Rickard Blomberg, Bitsquid/Fatshark

Tid: Tisdag 12 november 2013 kl 13:00 - 15:00 2013-11-12T13:00:00 2013-11-12T15:00:00

Kungliga Tekniska högskolan
HT 2013 spel13

Aktivitet: Seminarium

Studentgrupper: THCIM2-MIT, THCIM2-VIS

Detaljer (TimeEdit): Egen sal, Visualiseringsstudion-VIC

Info:

Here's Rikard's presentation.

And here's the preparatory info on next weeks games session.

For the diary:

Rikard (among other things) presented a few pointers what he thinks are good approaches to game development. What do you think is a good software development model for games? Why? What do other professionals think and what's their motivation for their choices?

Schemahandläggare skapade händelsen 4 november 2013
Lärare Björn Thuresson redigerade 4 november 2013

SeminariumTech: GL Rickard Blomberg, Bitsquid/Fatshark

Lärare Björn Thuresson redigerade 12 november 2013

I will soon get the presentation Rikard gave and put that up here.¶

And here's the preparatory info on next weeks games session.¶

For the diary:¶

Rikard (among other things) presented a few pointers what he thinks are good approaches to game development. What do you think is a good software development model for games? Why? What do other professionals think and what's their motivation for their choices?¶

Lärare Björn Thuresson redigerade 13 november 2013

I will soon get the presentation Rikard gave and put that up hereHere's Rikard's presentation.

And here's the preparatory info on next weeks games session.

For the diary:

Rikard (among other things) presented a few pointers what he thinks are good approaches to game development. What do you think is a good software development model for games? Why? What do other professionals think and what's their motivation for their choices?

Schemahandläggare ställde in händelsen 14 december 2013

Hela världen får läsa.

Senast ändrad 2013-12-14 01:22

Taggar: Saknas än så länge.