Final presentation
Tid: Måndag 15 december 2014 kl 09:00 - 12:00
Aktivitet: Redovisning
Lärare: Björn Thuresson ()
Studentgrupper: THCIM_2, TSVDK_ALDA_3, TSVDK_ALMD_3, TSVDK_CSC_3
Detaljer (TimeEdit): VIC Studio
We're now closing in on finalizing the course. It's been an exciting round, in many respects!
The presentation
Below is the order for the presentations. You've been very well prepared for the previous sessions and I assume the same thing now. We'll devote 15 mins for each project's verbal presentation. Make sure you present all aspects this time (business case, target platform, target group + convincing concept description). If there's time for questions, we'll of course do that, otherwise you can refer to the playtime session. Be convincing and "sell" us your ideas. Focus on the strongest aspects and be prepared for tough and challenging questions. Make us excited about your idea!
Playtime, in this contexts, mean that we'll get an opportunity to try your demos/vertical slices and ask more in-depth questions. Make sure that everything works and that you've got enough hardware to facilitate as many different play testers as possible, that still get a representative experience.
9.15 Re:Peter
9.30 Shopping Wars
9.45 Playtime
10.00 Pinball Battle
10.15 Polarity Bear
10.30 gRabbit
10.45 Playtime
11.00 Reach the Sky
11.15 Rockstar Simulator
11.30 Playtime
11.45 Wrap-up
Deliverables
The deadline for the report and the diary is on Dec 17. Send it to thure@kth.se. I would also like all projects to produce a lightweight website presenting the project in a comprehensive yet "selling" manner. Hopefully this website could also serve as portfolio material for you. Send the url together with the rest of the material.