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Final presentation

Tid: Måndag 15 december 2014 kl 09:00 - 12:00 2014-12-15T09:00:00 2014-12-15T12:00:00

Kungliga Tekniska högskolan
HT 2014 spel14

Aktivitet: Redovisning

Lärare: Björn Thuresson ()

Studentgrupper: THCIM_2, TSVDK_ALDA_3, TSVDK_ALMD_3, TSVDK_CSC_3

Detaljer (TimeEdit): VIC Studio

Info:

We're now closing in on finalizing the course. It's been an exciting round, in many respects!

The presentation

Below is the order for the presentations. You've been very well prepared for the previous sessions and I assume the same thing now. We'll devote 15 mins for each project's verbal presentation. Make sure you present all aspects this time (business case, target platform, target group + convincing concept description). If there's time for questions, we'll of course do that, otherwise you can refer to the playtime session. Be convincing and "sell" us your ideas. Focus on the strongest aspects and be prepared for tough and challenging questions. Make us excited about your idea!

Playtime, in this contexts, mean that we'll get an opportunity to try your demos/vertical slices and ask more in-depth questions. Make sure that everything works and that you've got enough hardware to facilitate as many different play testers as possible, that still get a representative experience.

9.15      Re:Peter

9.30     Shopping Wars

9.45      Playtime

10.00   Pinball Battle

10.15   Polarity Bear

10.30   gRabbit

10.45   Playtime

11.00   Reach the Sky

11.15   Rockstar Simulator

11.30   Playtime

11.45   Wrap-up

Deliverables

The deadline for the report and the diary is on Dec 17. Send it to thure@kth.se. I would also like all projects to produce a lightweight website presenting the project in a comprehensive yet "selling" manner. Hopefully this website could also serve as portfolio material for you. Send the url together with the rest of the material.

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Lärare Björn Thuresson redigerade 12 december 2014

RedovisningFinal presentation

We're now closing in on finalizing the course. It's been an exciting round, in many respects!¶

The presentation¶

Below is the order for the presentations. You've been very well prepared for the previous sessions and I assume the same thing now. We'll devote 15 mins for each project's verbal presentation. Make sure you present all aspects this time (business case, target platform, target group + convincing concept description). If there's time for questions, we'll of course do that, otherwise you can refer to the playtime session. Be convincing and "sell" us your ideas. Focus on the strongest aspects and be prepared for tough and challenging questions. Make us excited about your idea!¶

Playtime, in this contexts, mean that we'll get an opportunity to try your demos/vertical slices and ask more in-depth questions. Make sure that everything works and that you've got enough hardware to facilitate as many different play testers as possible, that still get a representative experience.¶

9.15      Re:Peter¶

9.30     Shopping Wars¶

9.45      Playtime¶

10.00   Pinball Battle¶

10.15   Polarity Bear¶

10.30   gRabbit¶

10.45   Playtime¶

11.00   Reach the Sky¶

11.15   Rockstar Simulator ¶

11.30   Playtime¶

11.45   Wrap-up¶

Deliverables¶

The deadline for the report and the diary is on Dec 17. Send it to thure@kth.se. I would also like all projects to produce a lightweight website presenting the project in a comprehensive yet "selling" manner. Hopefully this website could also serve as portfolio material for you. Send the url together with the rest of the material.¶

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Senast ändrad 2014-12-12 11:09

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