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Project status update

Tid: Tisdag 2 december 2014 kl 15:00 - 17:00 2014-12-02T15:00:00 2014-12-02T17:00:00

Kungliga Tekniska högskolan
HT 2014 spel14

Aktivitet: Föreläsning

Lärare: Björn Thuresson ()

Studentgrupper: THCIM_2, TSVDK_ALDA_3, TSVDK_ALMD_3, TSVDK_CSC_3

Detaljer (TimeEdit): VIC Studio

Info:

We want to hear where you are and what focus you've reached. Prepare a presentation of max 10 mins + discussion.

We want you to:

• Give a clear understanding of what your game concept is.

• Use visuals, concept art, hands-on, animations, interaction principles, early demos, etc --> game play and mechanics.

• Remember the four dimensions - concept, tech, target group, business case - and include how you address them.

• Also, tell a little how you distribute the work load between you.

Schemahandläggare skapade händelsen 11 april 2014

ändrade rättigheterna 15 maj 2014

Kan därmed läsas av alla och ändras av lärare.
Schemahandläggare redigerade 10 november 2014

VIC Studio

Schemahandläggare redigerade 12 november 2014

VIC Studio

Lärare Björn Thuresson redigerade 28 november 2014

FöreläsningProject status update

We want to hear where you are and what focus you've reached. Prepare a presentation of max 10 mins + discussion.¶

We want you to:¶

• Give a clear understanding of what your game concept is.¶

• Use visuals, concept art, hands-on, animations, interaction principles, early demos, etc --> game play and mechanics.¶

• Remember the four dimensions - concept, tech, target group, business case - and include how you address them.¶

• Also, tell a little how you distribute the work load between you.¶

Hela världen får läsa.

Senast ändrad 2014-11-28 15:54

Taggar: Saknas än så länge.