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AGI 17 Open House
Students of Advanced Graphics and Interaction will present the drafts of their projects in mixed reality interactive graphics to an open audience as a partial examination in the course.
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Group | Description |
Projects 1 | |
Try soaring as a Bird in a 3D environment, you'll fly high over the hilltops seeing far into the distance. | |
Perkunas allows you to try out some god powers in VR. | |
Be an Augmented Reality Stunt set designer in KnightRider. | |
Challenge yourself by solving a maze, in space, in a cylinder and in Virtual Reality. Labyrinth enables you to see the solution to the maze, the question is: Does that make it easier? | |
KNYTTET let's you bring your virtual friend with you in augmented reality wherever you may be. | |
Umb-vr-ela is a virtual reality experience of freewill where an umbrella is your only help | |
Save yourself from being hit by asteroids in VR by either ducking or by exploiting the asteroids colour weakness by matching your shots colours with that of the asteroid in Hueniverse. | |
Projects 2 | |
The cross platform game No country for Zombies pits a zombie master using a pixel sense in control of the Zombie masses against several other players on mobile devices controlling one player character | |
The interactive billboard adverts of Swish swap takes outdoor advertising to the next level | |
Escape2Reality puts you in an terrifying VR environment where your goal is to escape a possibly haunted(?) mansion. | |
Combining elements of Augmented Reality with with networking of mobile devices, AmazeBalls have created a cooperative wooden labyrinth simulator. | |
Combining VR, pixel sense technology, a flash light and an office walker, Stroll for your life will give you an interactive multiuser experience like no other. Experience how an everyday item like a flashlight can affect the virtual world. | |
In Kälk-Nisse, an homage to Line Rider, you design your levels on paper and then let your character ride the level in augmented reality. |