Introduktion till visualisering och datorgrafik
Logga in till din kurswebb
Du är inte inloggad på KTH så innehållet är inte anpassat efter dina val.
This course covers fundamentals in visualization and computer graphics. The goal is to understand the following concepts:
- Linear transformations and homogeneous coordinates
- Spatial data structures and grids
- Interpolation in 2D and 3D grids
- Modeling meshes
- Shading and color including color models and perception
- Rendering: rasterization (projection, clipping, visibility)
- Rendering: raytracing
- Raycasting a volume
- All-purpose visualization methods and their best practices
The course includes both theory and practical aspects. A number of tutorials will deepen the understanding of the course content using theoretical and practical assignments.
We have an addon to this course that provides a bit more content in image and video processing. It awards an additional 1.5hp and is graded A-F. See DD2258.
It is the basis for many other visualization and graphics related courses at KTH:
- Visualization DD2257
- Information Visualization DH2321
- Computer Graphics and Interaction DH2323
- Advanced Graphics and Interaction DH2413
- Computer Game Design DH2650
- Advanced Topics in Visualization and Computer Graphics DD2470