Publikationer av Eva-Lotta Sallnäs Pysander
Refereegranskade
Artiklar
[1]
E.-L. Sallnäs Pysander et al., "Nature and digitalization challenging the traditional playground," Urban Forestry & Urban Greening, vol. 93, 2024.
[2]
H. Zhu, E.-L. Sallnäs Pysander och I.-L. Söderberg, "Not transparent and incomprehensible : A qualitative user study of an AI-empowered financial advisory system," Data and Information Management, 2023.
[3]
E. Frid et al., "Haptic feedback combined with movement sonification using a friction sound improves task performance in a virtual throwing task," Journal on Multimodal User Interfaces, vol. 13, no. 4, s. 279-290, 2018.
[4]
A. Rosen et al., "A computerised third molar surgery simulator - results of supervision by different professionals," European journal of dental education, vol. 18, no. 2, s. 86-90, 2014.
[5]
J. Moll et al., "The Effects of Audio and Haptic Feedback on Collaborative Scanning and Placing," Interacting with computers, vol. 26, no. 3, s. 177-195, 2014.
[6]
J. Moll och E.-L. Sallnäs Pysander, "A haptic tool for group work on geometrical concepts engaging blind and sighted pupils," ACM Transactions on Accessible Computing, vol. 4, no. 4, 2013.
[7]
Y. Y. Huang et al., "Auditory Feedback in Haptic Collaborative Interfaces," International journal of human-computer studies, vol. 70, no. 4, s. 257-270, 2012.
[8]
B. Lund et al., "Student perception of two different simulation techniques in oral and maxillofacial surgery undergraduate training," BMC Medical Education, vol. 11, no. 1, s. 82, 2011.
[9]
J. Moll, Y. Y. Huang och E.-L. Sallnäs, "Audio makes a difference in haptic collaborative virtual environments," Interacting with computers, vol. 22, no. 6, s. 544-555, 2010.
[10]
E.-L. Sallnäs Pysander, "Haptic Feedback Increases Perceived Social Presence," Lecture Notes in Computer Science, vol. 6192, s. 178-185, 2010.
[11]
E. Anderlind et al., "Will haptic feedback speed up medical imaging? An application to radiation treatment planning," Acta Oncologica, vol. 47, no. 1, s. 32-37, 2008.
[12]
E. Anderlind et al., "The value of haptic feedback in medical imaging and treatment planning," Radiotherapy and Oncology, vol. 81, s. 1277, 2006.
[13]
E.-L. Sallnäs, "Effects of communication mode on social presence, virtual presence, and performance in collaborative virtual environments," Presence - Teleoperators and Virtual Environments, vol. 14, no. 4, s. 434-449, 2005.
[14]
E.-L. Sallnäs, K. Rassmus-Gröhn och C. Sjöström, "Supporting presence in collaborative environments by haptic force feedback," ACM Transactions on Computer-Human Interaction, vol. 7, no. 4, s. 461-476, 2000.
[15]
E.-L. Sallnäs et al., "Navigational abilities in audial voice-controlled dialogue structures," BEHAVIOUR & INFORMATION TECHNOLOGY, vol. 18, no. 2, s. 83-95, 1999.
Konferensbidrag
[16]
J. Back et al., "Playing close to home : Interaction and emerging play in outdoor play installations," i CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018.
[17]
E. Frid et al., "An Exploratory Study On The Effect Of Auditory Feedback On Gaze Behavior In a Virtual Throwing Task With and Without Haptic Feedback," i Proceedings of the 14th Sound and Music Computing Conference, 2017, s. 242-249.
[18]
J. Back et al., "Designing children's digital-physical play in natural outdoors settings," i Conference on Human Factors in Computing Systems - Proceedings, 2016, s. 1359-1366.
[19]
J. Back et al., "Designing for Children's Outdoor Play," i Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 2016, s. 28-38.
[20]
J. Forsslund, M. Yip och E.-L. Sallnäs, "WoodenHaptics : A Starting Kit for Crafting Force-Reflecting Spatial Haptic Devices," i Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, 2015, s. 133-140.
[21]
E. Frid et al., "Sonification of haptic interaction in a virtual scene," i Sound and Music Computing Sweden 2014, Stockholm, December 4-5, 2014, 2014, s. 14-16.
[22]
J. Jansson et al., "Gestural 3D Interaction with a Beating Heart : Simulation Visualization and Interaction," i Proceedings of SIGRAD 2011 : Evaluations of Graphics and Visualization— Efficiency, Usefulness, Accessibility, Usability, 2011.
[23]
E.-L. Sallnäs Pysander et al., "Pointing in Multi-Disciplinary Medical Meetings," i 2011 24TH INTERNATIONAL SYMPOSIUM ON COMPUTER-BASED MEDICAL SYSTEMS (CBMS), 2011.
[24]
J. Moll och E.-L. Sallnäs Pysander, "Communicative Functions of Haptic Feedback," i HAPTIC AND AUDIO INTERACTION DESIGN, PROCEEDINGS, 2009, s. 1-10.
[25]
E. Tanhua-Piiroinen et al., "Supporting Collaboration between Visually Impaired and Sighted Children in a Multimodal Learning Environment," i HAPTIC AND AUDIO INTERACTION DESIGN, 2008, s. 11-20.
[26]
E.-L. Sallnäs Pysander, J. Moll och K. Severinson-Eklundh, "Group work about geometrical concepts among blind and sighted pupils using haptic interfaces," i World Haptics 2007 : Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Proceedings, 2007, s. 330-335.
[27]
E.-L. Sallnäs Pysander, J. Moll och K. Severinsson Eklundh, "Haptic Interface for Collaborative Learning Among Sighted and Visually Impaired Pupils in Primary School," i ENACTIVE / 06, Enaction & Complexity, 2006, s. 85-86.
[28]
E.-L. Sallnäs Pysander et al., "Navigation and control in haptic applications shared by blind and sighted users," i Haptic And Audio Interaction Design, Proceedings, 2006, s. 68-80.
Kapitel i böcker
[29]
K. Severinsson Eklundh et al., "The World Wide Web as a social infrastructure for knowledge-oriented work," i Cognition in a digital world, Herre van Oostendorp red., : Lawrence Erlbaum Associates, 2002, s. 91-117.
Icke refereegranskade
Konferensbidrag
[30]
E.-L. Sallnäs och S. Zhai, "Collaboration meets Fitts' law : Passing virtual objects with and without haptic force feedback," i Proceedings of INTERACT 2003, 2003, s. 97-104.
[31]
E.-L. Sallnäs, "Improved precision in mediated collaborative manipulation of objects by haptic force feedback," i Haptic human-computer interaction : proceedings, 2001, s. 69-75.
Avhandlingar
[32]
E.-L. Sallnäs, "The effect of modality on social presence, presence and performance in collaborative virtual environments," Doktorsavhandling Stockholm : KTH, Trita-NA, 0404, 2004.
Övriga
[33]
J. Forsslund, E.-L. Sallnäs Pysander och Y. Fernaeus, "Designing the Experience of Visuohaptic Carving," (Manuskript).
[34]
J. Forsslund, E.-L. Sallnäs Pysander och Y. Fernaeus, "Designing the Kobra Oral Surgery SimulatorUsing a Practice-Based Understanding of Educational Contexts," (Manuskript).
Senaste synkning med DiVA:
2024-12-22 03:51:31