Class information for: |
Basic class information |
ID | Publications | Average number of references |
Avg. shr. active ref. in WoS |
---|---|---|---|
27838 | 180 | 22.8 | 30% |
Classes in level above (level 2) |
ID, lev. above |
Publications | Label for level above |
---|---|---|
2851 | 2428 | CBE-LIFE SCIENCES EDUCATION//ADVANCES IN PHYSIOLOGY EDUCATION//AUDIENCE RESPONSE SYSTEM |
Terms with highest relevance score |
Rank | Term | Type of term | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|---|
1 | GAMES EXPERIMENTAL | Author keyword | 6 | 100% | 2% | 4 |
2 | BEHLING SIMULAT | Address | 2 | 67% | 1% | 2 |
3 | EFFECT PRACTICE ORG CARE EPOC GRP | Address | 2 | 67% | 1% | 2 |
4 | GAME FORMAT | Author keyword | 1 | 50% | 1% | 2 |
5 | ACUTE AND CRITICAL CARE | Author keyword | 1 | 50% | 1% | 1 |
6 | DIDACTIC TECHNIQUES | Author keyword | 1 | 50% | 1% | 1 |
7 | EDUCATION METHODS | Author keyword | 1 | 50% | 1% | 1 |
8 | KINESIOLOGICAL ACTIVITY | Author keyword | 1 | 50% | 1% | 1 |
9 | LUDIC ENGAGEMENT | Author keyword | 1 | 50% | 1% | 1 |
10 | MERCER UNIV MED | Address | 1 | 50% | 1% | 1 |
Web of Science journal categories |
Author Key Words |
Rank | Web of Science journal category | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
LCSH search | Wikipedia search |
---|---|---|---|---|---|---|---|
1 | GAMES EXPERIMENTAL | 6 | 100% | 2% | 4 | Search GAMES++EXPERIMENTAL | Search GAMES++EXPERIMENTAL |
2 | GAME FORMAT | 1 | 50% | 1% | 2 | Search GAME+FORMAT | Search GAME+FORMAT |
3 | ACUTE AND CRITICAL CARE | 1 | 50% | 1% | 1 | Search ACUTE+AND+CRITICAL+CARE | Search ACUTE+AND+CRITICAL+CARE |
4 | DIDACTIC TECHNIQUES | 1 | 50% | 1% | 1 | Search DIDACTIC+TECHNIQUES | Search DIDACTIC+TECHNIQUES |
5 | EDUCATION METHODS | 1 | 50% | 1% | 1 | Search EDUCATION++METHODS | Search EDUCATION++METHODS |
6 | KINESIOLOGICAL ACTIVITY | 1 | 50% | 1% | 1 | Search KINESIOLOGICAL+ACTIVITY | Search KINESIOLOGICAL+ACTIVITY |
7 | LUDIC ENGAGEMENT | 1 | 50% | 1% | 1 | Search LUDIC+ENGAGEMENT | Search LUDIC+ENGAGEMENT |
8 | PERSON CENTRED INTERVENTION | 1 | 50% | 1% | 1 | Search PERSON+CENTRED+INTERVENTION | Search PERSON+CENTRED+INTERVENTION |
9 | PSYCHOSOCIAL ASPECTS OF CARE | 1 | 50% | 1% | 1 | Search PSYCHOSOCIAL+ASPECTS+OF+CARE | Search PSYCHOSOCIAL+ASPECTS+OF+CARE |
10 | SURGICAL ALGORITHMS | 1 | 50% | 1% | 1 | Search SURGICAL+ALGORITHMS | Search SURGICAL+ALGORITHMS |
Key Words Plus |
Rank | Web of Science journal category | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|
1 | BOARD GAME | 2 | 44% | 2% | 4 |
2 | EDUCATIONAL GAMES | 2 | 33% | 3% | 5 |
3 | TEACHING STRATEGY | 2 | 43% | 2% | 3 |
4 | SYSTEMS SURVIVOR | 1 | 100% | 1% | 2 |
5 | WANTS | 1 | 21% | 3% | 5 |
6 | NO 14 | 1 | 50% | 1% | 1 |
7 | ONLINE HOMEWORK | 1 | 50% | 1% | 1 |
8 | PHARMACOTHERAPEUTICS | 1 | 50% | 1% | 1 |
9 | JEOPARDY | 0 | 15% | 2% | 3 |
10 | GERIATRIC MEDICATION GAME | 0 | 33% | 1% | 1 |
Journals |
Reviews |
Title | Publ. year | Cit. | Active references |
% act. ref. to same field |
---|---|---|---|---|
Educational gaming in the health sciences: systematic review | 2009 | 27 | 8 | 75% |
Educational games for health professionals | 2008 | 19 | 16 | 69% |
Educational games for health professionals | 2013 | 2 | 29 | 72% |
Criticality: The experience of developing an interactive educational tool based on board games | 2013 | 1 | 8 | 88% |
More than mere games: a review of card and board games for medical education | 2007 | 13 | 18 | 61% |
Educational games for health professionals | 2013 | 1 | 29 | 72% |
Motivating student learning using a formative assessment journey | 2014 | 1 | 25 | 28% |
IMMUNOLOGY FOR CLINICIANS: A 'TROJAN HORSE' APPROACH | 2011 | 0 | 1 | 100% |
The use of biotin to demonstrate immunohistochemistry, western blotting, and dot blots in university practical classes | 2012 | 1 | 4 | 25% |
Educational games for mental health professionals | 2006 | 0 | 16 | 25% |
Address terms |
Rank | Address term | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|
1 | BEHLING SIMULAT | 2 | 67% | 1.1% | 2 |
2 | EFFECT PRACTICE ORG CARE EPOC GRP | 2 | 67% | 1.1% | 2 |
3 | MERCER UNIV MED | 1 | 50% | 0.6% | 1 |
4 | STUDENT LEARNING DEV | 1 | 50% | 0.6% | 1 |
5 | AMER BOARD FAMILY MED | 0 | 33% | 0.6% | 1 |
6 | EUROVACC FDN | 0 | 33% | 0.6% | 1 |
7 | PL EXPT HUMAN TORS PHD PROGRAM | 0 | 33% | 0.6% | 1 |
8 | NURSING ECT HLTH | 0 | 25% | 0.6% | 1 |
9 | OFF HUMAN COMPLIANCE REVIEW | 0 | 25% | 0.6% | 1 |
10 | PUBL HLTH DISCIPLINE | 0 | 25% | 0.6% | 1 |
Related classes at same level (level 1) |
Rank | Relatedness score | Related classes |
---|---|---|
1 | 0.0000177053 | GAME BASED LEARNING//INTERACTIVE LEARNING ENVIRONMENTS//DIGITAL GAME BASED LEARNING |
2 | 0.0000168667 | MORNING REPORT//COMMUNITY NETWORKS PROGRAM//MOBILE HEALTH CLINIC |
3 | 0.0000162577 | ADVANCES IN PHYSIOLOGY EDUCATION//EQUIVALENT ELECTRONIC CIRCUIT//PREREQUISITE KNOWLEDGE |
4 | 0.0000129969 | AUDIENCE RESPONSE SYSTEM//CLICKERS//RESPONSE CARDS |
5 | 0.0000124889 | AMERICAN JOURNAL OF PHARMACEUTICAL EDUCATION//TEAM BASED LEARNING//TEAM BASED LEARNING TBL |
6 | 0.0000108109 | BIOMEDICAL DESIGN//EDUCATION MEDICAL CONTINUING STAND//PERSONAL PRACTICE |
7 | 0.0000105395 | FB GESELL AFTSWISSEN//HELMUTH PLESSNER//PERFORMATIVE PHILOSOPHY |
8 | 0.0000094988 | SIMULATION & GAMING//BUSINESS SIMULATIONS//GAME ADMINISTRATION |
9 | 0.0000094740 | NEPHROLOGY EDUCATION//NEPHROLOGY TRAINING//NEPHROLOGY WORKFORCE |
10 | 0.0000093982 | VARK//LEARNING STYLES//KOLB LEARNING STYLE INVENTORY |