Class information for:
Level 1: IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES//PROCEDURAL CONTENT GENERATION//COMP GAMES

Basic class information

ID Publications Average number
of references
Avg. shr. active
ref. in WoS
20939 379 31.3 20%



Bar chart of Publication_year

Last years might be incomplete

Classes in level above (level 2)



ID, lev.
above
Publications Label for level above
922 10499 EVOLUTIONARY COMPUTATION//IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTATION//EVOLUTIONARY ALGORITHMS

Terms with highest relevance score



Rank Term Type of term Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES Journal 22 32% 15% 57
2 PROCEDURAL CONTENT GENERATION Author keyword 12 54% 4% 15
3 COMP GAMES Address 7 48% 3% 11
4 ENTERTAINMENT MODELING Author keyword 6 80% 1% 4
5 COMPUTATIONAL CREATIVITY Author keyword 5 34% 3% 13
6 COMPUTAT CREAT GRP Address 3 57% 1% 4
7 DIGITAL STORYTELLING Address 3 57% 1% 4
8 PLAYER SATISFACTION Author keyword 3 57% 1% 4
9 VIRTUAL CAMERA CONTROL Author keyword 3 57% 1% 4
10 FH ERFURT Address 3 100% 1% 3

Web of Science journal categories

Author Key Words



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
LCSH search Wikipedia search
1 PROCEDURAL CONTENT GENERATION 12 54% 4% 15 Search PROCEDURAL+CONTENT+GENERATION Search PROCEDURAL+CONTENT+GENERATION
2 ENTERTAINMENT MODELING 6 80% 1% 4 Search ENTERTAINMENT+MODELING Search ENTERTAINMENT+MODELING
3 COMPUTATIONAL CREATIVITY 5 34% 3% 13 Search COMPUTATIONAL+CREATIVITY Search COMPUTATIONAL+CREATIVITY
4 PLAYER SATISFACTION 3 57% 1% 4 Search PLAYER+SATISFACTION Search PLAYER+SATISFACTION
5 VIRTUAL CAMERA CONTROL 3 57% 1% 4 Search VIRTUAL+CAMERA+CONTROL Search VIRTUAL+CAMERA+CONTROL
6 PLAYER EXPERIENCE MODELING 3 100% 1% 3 Search PLAYER+EXPERIENCE+MODELING Search PLAYER+EXPERIENCE+MODELING
7 STORY GENERATION 3 30% 2% 7 Search STORY+GENERATION Search STORY+GENERATION
8 AUTOMATIC CINEMATOGRAPHY 2 67% 1% 2 Search AUTOMATIC+CINEMATOGRAPHY Search AUTOMATIC+CINEMATOGRAPHY
9 DISCOURSE GENERATION 2 67% 1% 2 Search DISCOURSE+GENERATION Search DISCOURSE+GENERATION
10 EXPLORATORY CREATIVITY 2 67% 1% 2 Search EXPLORATORY+CREATIVITY Search EXPLORATORY+CREATIVITY

Key Words Plus



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ.
in class
1 ONLINE NEUROEVOLUTION 4 75% 1% 3
2 BODEN MARGARET 3 100% 1% 3
3 MEXICA 3 100% 1% 3
4 BELIEVABLE AGENTS 2 50% 1% 3
5 INJECTED GENETIC ALGORITHMS 0 20% 1% 2
6 COMPUTATIONAL CREATIVITY 0 33% 0% 1
7 HUMANOIDS 0 33% 0% 1
8 SUSPENSE 0 15% 1% 2
9 BOTS 0 25% 0% 1
10 PHYSICAL PLAY 0 25% 0% 1

Journals



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES 22 32% 15% 57

Reviews



Title Publ. year Cit. Active
references
% act. ref.
to same field
Camera Control in Computer Graphics 2008 21 15 33%
A Review of Real-Time Strategy Game AI 2014 0 7 71%
Book review of creative cognition (Ronald A. Finke, Thomas B. Ward and Steven M. Smith) 1995 0 2 100%
Machine learning in digital games: a survey 2008 5 21 24%
Developing serious games for cultural heritage: a state-of-the-art review 2010 6 29 7%

Address terms



Rank Address term Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 COMP GAMES 7 48% 2.9% 11
2 COMPUTAT CREAT GRP 3 57% 1.1% 4
3 DIGITAL STORYTELLING 3 57% 1.1% 4
4 FH ERFURT 3 100% 0.8% 3
5 CIENCIAS COMUNICAC DISENO 2 67% 0.5% 2
6 DIGITAL GAMES 1 31% 1.1% 4
7 COGNIT COMPUTAT CULTURE GOLDSMITHS 1 100% 0.5% 2
8 EVOLUTIONARY COMP SYST 1 40% 0.5% 2
9 TILBURG CREAT COMP TICC 1 40% 0.5% 2
10 CGVS CSIE 1 50% 0.3% 1

Related classes at same level (level 1)



Rank Relatedness score Related classes
1 0.0000157031 RNASA//INTERACTIVE EVOLUTIONARY COMPUTATION//EVOLUTIONARY ART
2 0.0000097848 ICCA JOURNAL//ICGA JOURNAL//MONTE CARLO TREE SEARCH MCTS
3 0.0000082551 JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH//AUTOMATED PLANNING//DOMAIN INDEPENDENT PLANNING
4 0.0000071160 CHARACTER ANIMATION//MOTION SYNTHESIS//COMPUTER ANIMATION AND VIRTUAL WORLDS
5 0.0000070566 EVOLUTIONARY ROBOTICS//NAVAL WE ON//NEUROCONTROLLER ANALYSIS
6 0.0000066999 INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//UNCANNY VALLEY
7 0.0000057163 CENTERING THEORY//TEXT PLANNING//MEDIA COORDINATION
8 0.0000056339 DENT SURG COMMUNITY DENT HLTH//MEDIA HIST//NORTH KOREA NUCLEAR TEST
9 0.0000054782 AI ROBOT PROJECT//SIMULATION LEAGUE//ROBOT SOCCER
10 0.0000051906 BIOCOMP DEV SYST GRP//GENETIC PROGRAMMING AND EVOLVABLE MACHINES//EVOVIS PROJECT