Class information for: |
Basic class information |
ID | Publications | Average number of references |
Avg. shr. active ref. in WoS |
---|---|---|---|
18587 | 479 | 24.3 | 22% |
Classes in level above (level 2) |
ID, lev. above |
Publications | Label for level above |
---|---|---|
1349 | 7843 | PERSONAL AND UBIQUITOUS COMPUTING//JOURNAL OF AMBIENT INTELLIGENCE AND SMART ENVIRONMENTS//ACTIVITY RECOGNITION |
Terms with highest relevance score |
Rank | Term | Type of term | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|---|
1 | DISTRIBUTED VIRTUAL ENVIRONMENTS | Author keyword | 8 | 29% | 5% | 22 |
2 | DISTRIBUTED VIRTUAL ENVIRONMENT | Author keyword | 6 | 31% | 3% | 16 |
3 | NETWORKED GAMES | Author keyword | 5 | 44% | 2% | 8 |
4 | MULTIPLAYER ONLINE GAMES | Author keyword | 4 | 75% | 1% | 3 |
5 | STATE UPDATE | Author keyword | 4 | 75% | 1% | 3 |
6 | TIME SPACE CONSISTENCY | Author keyword | 4 | 75% | 1% | 3 |
7 | MASSIVELY MULTIPLAYER ONLINE GAMES | Author keyword | 3 | 25% | 2% | 9 |
8 | ONLINE GAME SECURITY | Author keyword | 2 | 50% | 1% | 3 |
9 | WARFIGHTER TRAINING | Address | 2 | 40% | 1% | 4 |
10 | INTEREST MANAGEMENT | Author keyword | 2 | 23% | 1% | 7 |
Web of Science journal categories |
Author Key Words |
Key Words Plus |
Rank | Web of Science journal category | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|
1 | INTERACTIVE APPLICATIONS | 8 | 75% | 1% | 6 |
2 | VIRTUAL ENVIRONMENT SYSTEMS | 2 | 38% | 1% | 5 |
3 | MULTIUSER VIRTUAL ENVIRONMENTS | 2 | 43% | 1% | 3 |
4 | DISTRIBUTED INTERACTIVE APPLICATIONS | 1 | 100% | 0% | 2 |
5 | DISTRIBUTED INTERACTIVE SIMULATION | 1 | 50% | 0% | 2 |
6 | DISTRIBUTED VIRTUAL ENVIRONMENTS | 1 | 50% | 0% | 2 |
7 | MULTIPLAYER ONLINE GAMES | 1 | 33% | 0% | 2 |
8 | GEOMETRICALLY NONLINEAR RODS | 1 | 50% | 0% | 1 |
9 | INTERACTIVE TV | 1 | 50% | 0% | 1 |
10 | PHISHING ATTACKS | 1 | 50% | 0% | 1 |
Journals |
Reviews |
Title | Publ. year | Cit. | Active references |
% act. ref. to same field |
---|---|---|---|---|
Packet-level traffic analysis of online games from the genre characteristics perspective | 2012 | 3 | 4 | 100% |
On consistency and network latency in distributed interactive applications: A survey - Part II | 2006 | 13 | 29 | 55% |
COMPARING SUCCESS RATES IN SIMULATED COMBAT - INTELLIGENT TACTICS VS FORCE | 1988 | 2 | 1 | 100% |
From 101 to nnn: a review and a classification of computer game architectures | 2013 | 0 | 8 | 63% |
On consistency and network latency in distributed interactive applications: A survey - Part I | 2006 | 0 | 23 | 57% |
Toward a scientific and personal biography of Tullio Levi-Civita (1873-1941) | 2005 | 1 | 3 | 33% |
Progress and prospects for the development of computer-generated actors for military simulation: Part 2 - Reasoning system architectures and human behavior modeling | 2003 | 1 | 6 | 33% |
On the implications of the virtual storyteller's point of view | 2008 | 1 | 5 | 20% |
Address terms |
Rank | Address term | Relevance score (tfidf) |
Class's shr. of term's tot. occurrences |
Shr. of publ. in class containing term |
Num. of publ. in class |
---|---|---|---|---|---|
1 | WARFIGHTER TRAINING | 2 | 40% | 0.8% | 4 |
2 | GRP INVEST I D I TIC | 1 | 100% | 0.4% | 2 |
3 | GRP INVEST MODELADO MATEMAT | 1 | 100% | 0.4% | 2 |
4 | ADV COMP EMERGING TECHNOL | 1 | 22% | 0.8% | 4 |
5 | EUROPEAN ORG SAFETY AIR NAV | 1 | 50% | 0.2% | 1 |
6 | KSI | 1 | 50% | 0.2% | 1 |
7 | NETWORK SERVER SYST SOFTWARE | 1 | 50% | 0.2% | 1 |
8 | RECH INFORMAT AVANCEE | 1 | 50% | 0.2% | 1 |
9 | ROTARY WING AVIAT UNIT | 1 | 50% | 0.2% | 1 |
10 | SMART GAME TEAM | 1 | 50% | 0.2% | 1 |
Related classes at same level (level 1) |
Rank | Relatedness score | Related classes |
---|---|---|
1 | 0.0000139620 | TECHNOL NUTR//WEB BASED EXAM//CONVERSION SCHEME |
2 | 0.0000137611 | MOBILE INNOVAT//ULTRA FLAT ARCHITECTURE//ROHC |
3 | 0.0000125926 | RELIABLE MULTICAST//MANY TO MANY SESSION//FEEDBACK SUPPRESSION |
4 | 0.0000123000 | STRATEGIC DIGITAL CITY//POST PROGRAM URBAN MANAGEMENT//DIGITAL CITIES |
5 | 0.0000114649 | LEVEL OF DETAIL//MESH COMPRESSION//MESH SIMPLIFICATION |
6 | 0.0000111145 | BLIND BROADCASTING//DEAD RECKONING MODEL DRM//DYNAMIC SHARED STATE |
7 | 0.0000092268 | PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS//FEAR OF FLYING//PL TECHNOL NEUROPSYCHOL |
8 | 0.0000078790 | DIGITAL ENGN SIMULAT//EYES 4//MIXED REAL |
9 | 0.0000076363 | ELECT VISUALIZAT//TILED DISPLAYS//MULTI PROJECTOR DISPLAYS |
10 | 0.0000072102 | GUARDING TERRITORY PROBLEMS//AMAZON WEB SERVICE//ANALYSIS OF CORRELATIONS |