Class information for:
Level 1: CHARACTER ANIMATION//MOTION SYNTHESIS//COMPUTER ANIMATION AND VIRTUAL WORLDS

Basic class information

ID Publications Average number
of references
Avg. shr. active
ref. in WoS
12245 856 28.9 32%



Bar chart of Publication_year

Last years might be incomplete

Classes in level above (level 2)



ID, lev.
above
Publications Label for level above
2545 3286 INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//CHARACTER ANIMATION

Terms with highest relevance score



Rank Term Type of term Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 CHARACTER ANIMATION Author keyword 35 39% 8% 70
2 MOTION SYNTHESIS Author keyword 30 49% 5% 44
3 COMPUTER ANIMATION AND VIRTUAL WORLDS Journal 16 16% 11% 90
4 MOTION CAPTURE Author keyword 15 13% 13% 108
5 PHYSICS BASED ANIMATION Author keyword 10 41% 2% 20
6 MOTION GRAPH Author keyword 10 63% 1% 10
7 DATA DRIVEN ANIMATION Author keyword 10 50% 2% 14
8 HUMAN ANIMATION Author keyword 9 39% 2% 19
9 MOTION EDITING Author keyword 9 37% 2% 20
10 COMPUTER ANIMATION Author keyword 8 15% 6% 53

Web of Science journal categories

Author Key Words



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
LCSH search Wikipedia search
1 CHARACTER ANIMATION 35 39% 8% 70 Search CHARACTER+ANIMATION Search CHARACTER+ANIMATION
2 MOTION SYNTHESIS 30 49% 5% 44 Search MOTION+SYNTHESIS Search MOTION+SYNTHESIS
3 MOTION CAPTURE 15 13% 13% 108 Search MOTION+CAPTURE Search MOTION+CAPTURE
4 PHYSICS BASED ANIMATION 10 41% 2% 20 Search PHYSICS+BASED+ANIMATION Search PHYSICS+BASED+ANIMATION
5 MOTION GRAPH 10 63% 1% 10 Search MOTION+GRAPH Search MOTION+GRAPH
6 DATA DRIVEN ANIMATION 10 50% 2% 14 Search DATA+DRIVEN+ANIMATION Search DATA+DRIVEN+ANIMATION
7 HUMAN ANIMATION 9 39% 2% 19 Search HUMAN+ANIMATION Search HUMAN+ANIMATION
8 MOTION EDITING 9 37% 2% 20 Search MOTION+EDITING Search MOTION+EDITING
9 COMPUTER ANIMATION 8 15% 6% 53 Search COMPUTER+ANIMATION Search COMPUTER+ANIMATION
10 PERFORMANCE ANIMATION 7 67% 1% 6 Search PERFORMANCE+ANIMATION Search PERFORMANCE+ANIMATION

Key Words Plus



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 CHARACTER ANIMATION 32 85% 2% 17
2 HUMAN MOTION DATA 23 100% 1% 10
3 MOTION SYNTHESIS 17 68% 2% 15
4 ANIMATION 12 11% 12% 103
5 CAPTURE DATA 11 57% 2% 13
6 COMPUTER PUPPETRY 11 78% 1% 7
7 ARTICULATED FIGURES 8 70% 1% 7
8 MOTION INTERPOLATION 8 100% 1% 5
9 BALLISTIC MOTION 6 80% 0% 4
10 CHARACTER MOTION 3 57% 0% 4

Journals



Rank Web of Science journal category Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ. in
class
1 COMPUTER ANIMATION AND VIRTUAL WORLDS 16 16% 11% 90
2 JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION 2 10% 2% 20

Reviews



Title Publ. year Cit. Active
references
% act. ref.
to same field
State of the Art in Example-Based Motion Synthesis for Virtual Characters in Interactive Applications 2010 16 32 78%
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review 2012 5 65 60%
3D Human Motion Editing and Synthesis: A Survey 2014 0 41 78%
Motion and behaviour modelling: state of art and new trends 1999 9 49 51%
Computer animation: from avatars to unrestricted autonomous actors (A survey on replication and modelling mechanisms) 2000 9 43 49%
Enhancing computer graphics through machine learning: a survey 2007 0 39 49%

Address terms



Rank Address term Relevance score
(tfidf)
Class's shr.
of term's tot.
occurrences
Shr. of publ.
in class containing
term
Num. of
publ.
in class
1 ADV GAMING SIMULAT 4 75% 0.4% 3
2 BUNRAKU TEAM 4 75% 0.4% 3
3 GAMES VIRTUAL WORLDS GRP 2 44% 0.5% 4
4 SOCIABLE AGENTS GRP 2 44% 0.5% 4
5 LPBEM 2 67% 0.2% 2
6 SNU HUMAN ANIMAT 2 67% 0.2% 2
7 MICROSOFT VISUAL PERCEPT 2 36% 0.5% 4
8 HUMAN MODELING SIMULAT 2 33% 0.5% 4
9 HUMAN MEDIA INTERACT GRP 2 19% 0.8% 7
10 ACROE 1 100% 0.2% 2

Related classes at same level (level 1)



Rank Relatedness score Related classes
1 0.0000114835 ACM TRANSACTIONS ON GRAPHICS//CROSS PARAMETERIZATION//CLOTH SIMULATION
2 0.0000114761 CHOREOMUSICOLOGY//ARTS MUS UNIT//DIYBIO
3 0.0000084500 ACTION RECOGNITION//HUMAN ACTION RECOGNITION//GESTURE RECOGNITION
4 0.0000082386 LIE QUADRATIC//RIEMANNIAN CUBIC//VECTOR PARAMETER
5 0.0000081971 IMITATION LEARNING//IEEE TRANSACTIONS ON AUTONOMOUS MENTAL DEVELOPMENT//LEARNING FROM DEMONSTRATION
6 0.0000079408 AUDIO VISUAL SPEECH RECOGNITION//SPEECH DRIVEN FACIAL ANIMATION//VISUAL SPEECH SYNTHESIS
7 0.0000073201 PEDESTRIAN DYNAMICS//PEDESTRIAN FLOW//EVACUATION
8 0.0000072081 INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS//HUMAN ROBOT INTERACTION//UNCANNY VALLEY
9 0.0000071160 IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES//PROCEDURAL CONTENT GENERATION//COMP GAMES
10 0.0000063805 REACH ENVELOPE//POSTURE PREDICTION//DIGITAL HUMAN MODELLING